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Troop Transport

Lightwave (none) posted on Feb 16, 2001
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Description


Using lightwave for modeling and rendering. Slight improvement since my other stuff I think. :-)

Comments (7)


DemolitionMan

10:40AM | Fri, 16 February 2001

Pretty cool! Looks a little to clean though logic...throw a little dirt on that texture map...lol

TinMan

4:53AM | Mon, 19 February 2001

Fantastic Void. Is this following the Betterspace tutorials? The ship textures look freaking right on to me. Just one thing: if the stars are out of focus, that's great. If they're not, I think they're a little too big. Maybe try a pixel size of 2.0 or so?

)

Void Of Logic

9:19AM | Mon, 19 February 2001

Thanks! :-) Yea im following the better space tutorials at ap3d.com. IM currently trying to figure out the Rail extrude and spline functions (trying to make the white star).

)

Billy

6:23PM | Tue, 20 February 2001

Nice work Logic, keep em coming :)

Jace

12:52PM | Wed, 28 March 2001

Is this based on the shuttles in Babylon5? Looks kind of similar. Maybe cut down on the overal shininess a bit. I agree about adding some "dirtyness" to it :)

)

Void Of Logic

5:38PM | Wed, 28 March 2001

Yea, ive been a fan since it first came out and thought it would be a good way to learn how they did things. Ive still got a long road of learning to do though, with extra details and "dirt" :) that need to be added.

)

oooZENOooo

2:53PM | Mon, 18 October 2004

Humble beginings bud, nice work!


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