π»πΈβ€ ππ₯π¦πππ & πΈπ β πΈπ πππππ πππ ππ₯π€ π€π₯ππ‘π€ by morganmacailis
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Stable Diffusion
Working with Daz and Stable Diffusion
Description
π»ππ€ ππ£π€π₯π πΉπππ: Das endgΓΌltige Bild π»ππ€ π«π¨πππ₯π πΉπππ: Daz Render, Text-to-Image, ControlNet In Daz Studio die Ausgangsfiguren erstellt und positioniert, in der AuflΓΆsung 1920x2432 mit der Standarteinstellung gerendert. 3 Resultate der jeweiligen Aktionen (Forge UI - Stable Diffusion). Das Erarbeiten dauerte letztlich ΓΌber 3 STD. AuflΓΆsung: 960x1216. Als ich mit dem Bild zufrieden war vergrΓΆsserte ich es auf 1920x2432. βπππππππ£ππππ₯π¦ππ: Danach kam das Retuschieren in Painbtshop Pro dran, bevor das Bild durch Lightroom und der NikCollektion lief (Hier habe ich inzwischen zum GlΓΌck optimierte Einstellung fΓΌr verschiedene Stil-Richtungen erstellt, so das dieser Schritt relativ schnell vonstatten ging) Nun dem Bild (bzw. Bildern, da ich immer verschieden nachbearbeitete Versionen ΓΌbereinnander lege und die Ebenen auf verschiedene Arten einblende) in Paintshop Pro den letzten Schliff geben - fast fertig ;) Da ich eine neue AuflΓΆsung nutzte, musste ich erstmal ein neues Overlay herstellen. Ebenso die Template fΓΌr die Arbeitsschritte, damit ich mir das fΓΌr die Zukunft sparen kann ;) πππ πππ£π€π₯ πππππ: The final picture πππ π€πππ ππ πππππ: Daz Render, Text-to-Image, ControlNet The initial figures were created and positioned in Daz Studio, rendered in 1920x2432 resolution with the standard Settings. 3 results of the respective actions (Forge UI - Stable Diffusion). The process ultimately took over 3 hours. Resolution: 960x1216. Once I was satisfied with the image, I enlarged it to 1920x2432. βπ π€π₯-π‘π£π πππ€π€πππ: Next came the retouching in Paintshop Pro, before the image was run through Lightroom and NikCollection (Fortunately, I've since created optimized settings for different styles, so this step went relatively quickly). Now, it's time to add the finishing touches to the image (or images, since I always layer different post-processed versions and blend the layers in different ways) in Paintshop Pro - almost done ;) Since I was using a new resolution, I first had to create a new overlay. Also the template for the work steps, so I can save myself that for the future ;) ππππΌπ» ππΌπ»ππΈ πΈβπ Β© Gitti Frank / Morgan MacAilis ππππ π¨ππ₯π: β’ Daz Studio β’ Stable Diffusion β’ Lightroom β’ Nik-Collection β’ Paintshop Pro π»πΈβ€ βπ ππ₯πππ₯: Genesis 2 Female CB Samara - CynderBlue Camezard - Sixus1 Media Magical Wonders - JGreenlees βπ π€π₯π¨π π£π π¨ππ₯π: RONS - Bokeh Lights RONS - Angel Dust RONS - Magical Snow RONS - Vintage Collection Overlays RONS - Backgrounds & Textures
#morganmacailis #dreamtime #morgansdreamtime #morganswelt #fantasyart #fantasy #digitalart #madewithdaz #stablediffusion #paintshoppro #postwork #workwithai #aiedited #artwork
Comments (7)
Wow, what a process you go through. The image is great.
Thanks π So much for "AI spits out great pictures super fast" lol
I'd never worked so intensively with SD before and never paid attention to ControlNet; it was really interesting. I only posted the steps to show that many things aren't as fast as you think (eyes and hands are still a disaster when it comes to image-to-image conversion π).
This is really lovely!
thank you π
Sweet image!!!ππββοΈ
Thank you π
A long time. AI can transform your work.
Definitely, it's at least a nice little pastime for now and then, if you ignore the time it takes lol
Love it, really great.
Many thx π
Really satisfying to see the steps you take and educational as well, thank you :)
Thank you π I don't think I'll ever truly understand the perfect way to handle Daz Studio and Stable Diffusion; ultimately, there's too much external influence that can't really fulfill my wishes, but it's still fun to experiment π
It's cool to see from the beginning to the end, and to see what can be done from a base to go throught fantasy world!
Thank you so much π I personally always find it a shame when only the final result is published, but not the original rendering. Seeing the transformation itself is what fascinates me most π