Modelling a space helmet (no PZ3 found) by 3dcheapskate
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Old
Somebody once asked me whether I'd modelled a space helmet that appeared in one of my pictures.
I said no*, but I can do.
Et viola... or whatever be your horticultural preferences.
I bet they wished they hadn't asked.
Moved from A bunch of weird Poser renders with captions...
Wombo versions moved to Modelling a space helmet (by wombo)
* Look for "Encounter V4" on ShareCG, by Flesh Forge. No direct link because this is Renderosity and rules is rules
My reference(s):
Jane Fonda as Barberella ?
#edgar #toon #toonedgar

Comments (5)
I have a raygun, so, you better like the helmet!
Yes indeed, there's that definitely that look in my eye that says "What do think? But be careful - you'd better give the right answer."
Cool
That's the correct type of response, so I won't zap you with my ray gun. :o)
haha very good xx
Thank you - I enrolled in a short but expensive modelling course at the Laboratoire Laureline (search for "Captain Nema and the Naughty Lass" in the gallery here for more information) in order to achieve this pose !
Very interesting to compare the AI images with the "seed" image. Ken1171_Designs has put together a very interesting work flow for Poser to AI using Stable Diffusion. Even without all that he does you can get great results, it appears. =)
Molly
Have you got a link to that ? I never had any real success with pure text-to-image - yes, I did get some great images but there was nothing of me in them. I'd occasionally tried using my Poser renders as input images but never had any success there either, until a week or two ago - I think it was a combination of some of Wombo Dream's v3 styles and the simplicity of the render I used - a single figure with a plain backdrop. Suddenly I started getting images that looked similar to my renders but, dare I say it, artistic*. I'm now trying this with many of my renders, using the tag "wombified" here in the gallery when I do so, and I've had some fantastic results.
*Artistic as in something I might consider printing and hanging on the wall, not as in something created through years of passion and practice and living in a garrett.
I found (one of) Ken's YouTube videos via the link in his "~Manara Fanart~" gallery image - is that the one you meant ? Using his OpenPoser for Poser 12 ? That's clever, I like the idea. (I'd tried using the pose controlnet in Nightcafe to extract the pose from my render but met with mixed, mostly not too good, results). But I think I'm getting to like simply putting my renders into Wombo and letting it work out the poses, etc, for itself. When it misinterprets a pose I can often see why, so I'm starting to get the hang of what helps it and what confuses it.
Yes, I think that's the link. I've used Open Pose with some success but I'm still not generally a fan of AI... it feels to me like I'm commissioning art rather than making it myself. >.<
Molly
The thing I've always disliked about Poser/DAZ Studio renders is that they usually scream "I'm a Poser/DAZ Studio render". I wouldn't consider a single one of my renders to be art - printing one and hanging it on my wall, which is my lowbrow definition of art, would be embarrassing.
On the other hand I wouldn't have any such embarrassment, at least quality-wise, about printing some of the better 'images that come out of text-to-image software' (a phrase I far prefer to 'AI art') and hanging those on my wall.
The reason I'm still playing with Wombo Dream's (image+tesxt)-to-image is to see if I can take that "I'm a Poser/DAZ Studio render" look off my renders, replacing it with a painterly sheen...