Arena floor level by me3d
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Mu project image as promised. Interior shot includes a higher res chair model than usually possible in stadium building.

Comments (4)
That's a very nice work
There mus be a lot of polygons here!!
Very nice. I believe Maya has feature that simplifies (or lowers the tesselation) when they get farther away, I think LOD (Level of Detail).
There are quite a few polys there. No avoiding that. Chairs are optimized pretty extensivelyso that they just barely appear smooth. Otherwise there are alot of single polys that contain many vertices. I madde one mistake on this one. I combined quite a few elements before reading mayas dislike for intense single objects. Still manageable. Last stadium I build for awhile though I think. Thanks for the comments....new things on the way!