SS shader and Blue Nodes by bobbystahr
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
This image all started with a test of me using a Blue Node from what I read in a recent forum. The image starteD with 2 SS shaders and a Subtract Scalar with a smaller Circle subtracted from a Square. All done in the Shaders Tab and the Displacement supplied by a Bump Map of the grate map. The SS shaders are also used as masks in the Distribution shaders for the various textures and populations. The clif is an image map rotated through a Transform shader 33 degrees around the X.

Comments (5)
Very fine creation !!!!
Mmm-a very interesting procedure,it's worked out very well.Excellent image.
Beautiful result! Corrie
Thanks all...them Blue Nodes are intimidating to one with only am arithmatic level of maths but I will get it yet.
Very good Bobby! Shaders scare me.
Me as well but I found a thread at planetside that described this technique. The real trick is learning the vocabulary of maths to figure out what functions do.