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Inside the Cylindrical Space Habitat

DAZ|Studio Science Fiction posted on Jan 03, 2013
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Description


Thanks to: JoEtzold and Tentman for the clothes.

Comments (5)


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Daddyo3d

5:42AM | Thu, 03 January 2013

thats an interesting concept... reminds me on some scifi movies ive seen

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GrandmaT

10:12AM | Thu, 03 January 2013

Great job!

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timuerto

2:49PM | Thu, 03 January 2013

Thanks! I think it really is an almost direct ripoff from 2001: A Space Odyssey. If there wasn't a scene in the movie itself just like this, then there was a poster or something I saw for it. (Or perhaps there was another movie with a very similar scene. And it is definitely subject matter of multiple scifi novels.) In any case I didn't come up with the idea, it was a memory from somewhere that always intrigued me. Now that I have a visual I'm trying to workout in my head what it would be like. The girl at the terminal for instance would be at a much lower level of gravity that the other three since she is closer to the center of rotation. If you were to jump could you easily reach the center of the cylinder since gravity would decrease all the way to zero as you went? I don't know but it was fun to build the model.

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troutweaver

3:43AM | Thu, 10 January 2013

At last someone who shows that you can't just "flip a switch" and get gravity. Ships would have to spin to create a force. C. J. Cherry had it right in her books and I tried to render someting the same. Great job.

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timuerto

10:34AM | Thu, 10 January 2013

After creating this I did a little math to see how fast this station (with an approximate radius of 30 feet) would have to rotate to maintain any particular level of G. After doing the math I realized you probably wouldn't want the windows such that you can see outside. To maintain 1G (normal earth gravity) the station needs to complete a full rotation in just over 6 seconds. Seeing the world outside tumble at that rate might make one sick. I've not read CJ Cherry.


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