Dedkar74 by adamite
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
about 50% bryce modelling, (walls, main surfaces), and 50% Amorphium modeling (tubes, some of the connections, taps, teddybear ect
Textures and rendering Bryce.
Not sure yet about the lighting or what to put in that central hole.

Comments (11)
oh gosh! What a testures! Marvellous! I think that you should only change the landscape on the window, and maybe put a couple of red eyes in the hole (Yes, I know is not original but always nice)
That's the kind of work I like!.. cool texturing..
Excellent work !
Stunning detail as usual! - for the hole - maybe a skeletal hand? - a rat?
Great work. That hole reminds me of a near abandoned building I used to have to go through when I worked security. Gave me the jitters every time cause I could just imagine what Kromekat was suggesting. :c)
Awesome textures. Great choice of coloration as well. Very reminiscent of Michael Whelan's work.
Great textures and details! Your modeling work is outstanding! IMHO you don't need anything in that hole. My imagination will conjure up something more frightening than what you might hint at. ;)
Great job, love the texturing and the modeling...
Oh ! I think there should be a view through to Cotton-Candyland. Charming work Mr Detail, nice to have you back posting again.
Okay, the textures and lighting inside:12 The textures and lighting in the window: 5. That's an average of 8.5. You have waaaayy too much talent for a ranking like that...I mean, look at some of the garbage on here that gets a 10...Not going to point it out so as not to offend, but you know what I'm talking about. I'd love to see a couple of furry little rats scurrying out of that hole...maybe light it a little to show some duct work inside. I'm still trying to convince myself that those pipes aren't photos. you did a great job with them.
amazing job with the texturing, that rust is incredible!