Lorrieann Russell’s writing credits include the novels My Brother’s Keeper, and In the Wake of Ashes, and By Right of Blood.    She is a professional illustrator, and design artist and photographer. Her illustrations have appeared on book covers, magazines and calendars. An avid hiker, she takes much of her inspiration from nature, and the bulk of her photographic work is in landscape and natural settings. As an artist, her medium of choice is digital. Â
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Comments (26)
Wow it came out excellent! Awesome job! :-)
Really interesting portrait. Very realistic. How about some dof? It would maybe give some more realistism.
Excellent portrait, well done...
magnificent portrait!!!
There is depth of field, focused around his eye and nose, but I wanted to keep it subtle as to not lose the detail. :) Thanks
fantastic portrait..Bravo..!!!!!
Amazing portrait of an interesting man!
wow - what a handsome guy... very pretty face... maybe you could give me his email addy? giggel amazing portrait!!!
Fantastic work! Well Done!
Very nice character. Excellent lighting and DOF! Really well done.
Beautiful Realistic Character I love the realistic skin looks great! Angel
Excellent portrait work.
Perfect look
Amazing realism!
Marvelous work!
great realistic portrait with excellent skin texture
Amazing work!! Love this one.. excellent!!
hmmmm, what an handsome boy. Skin texture looks very good. Well done!
very lovely and realistic close up, i like the focus and clarity of detail around the eye area. well done :)
Good grief this is amazing!
Great portrait! It has the same determineon as Michelangelo's David, "Rejection of convenience" (a sign of moral superiority). And as usual the render is immaculate.
FANTASTIC LOOKING PORTRAIT - WONDERFUL!!! Hug's Ute
He is just....gorgeous, if one can use that term for a man. Very masculine....great eyes, hair, etc. Wish I could give it more than five stars!!!!
stunning portrait,very natural looking a fav,5++.
This DID come out very well. Super job! Who is the character please? I want to get him for my runtime.
Mrestey - the character is Michael 4, with my own morph, and the texture is a combination of textures - Christian and some other resources I had. I painted the beard around the jawline. Sorry, this really isn't a whole character you can put in your runtime.