Thu, Jun 20, 11:29 PM CDT

Village Liesure-wear

3D Modeling Work In Progress posted on Apr 11, 2008
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I started this clothing model this morning just to make use of some free time, and it seems to have turned out rather well. 15248 polys, all quads. Perfect for lounging around the village in between raids. I guess I'll have to map and texture and rig it now. Will make this a freebie once it's complete, although it's only going to fit this character. Modeled in Cinema4D, with a lot of the work for the tight-fitting bits done by use of shrinkwrap deformer (thanks for the idea MissNancy). For the trim I selected edge loops and extruded them a little bit, and then selected those edges and beveled them a little bit too. The hip cloth is separate, done with dynamic cloth and then frozen (probably will add "body handles" for each of those). The character is V4 with quite a bit of morphing. Enjoy, feedback welcome.

Comments (5)



2:33PM | Fri, 11 April 2008

The tight fitting is really well done, and i love the low back of it :) The use of the cloth room to 'clothify' the hip cloth is a great idea. Seeing at the shape of the cloth, the UV won't be hard to do, and i'm pretty sure you'll come with great textures for it :) It really compliments your character work ;D



2:53PM | Fri, 11 April 2008

I have to admit that the character herself is quite intriguing as well! What a great Woman Warrioress! Great outfit too, as It is extremely well formed and fitted! Hugs Ariana



6:38PM | Fri, 11 April 2008

Excellent work - and wonderful to read the workflow. Turan



7:48PM | Fri, 11 April 2008

Very nice! This really looks cool! Excellent!



4:54PM | Sat, 12 April 2008

The clothes seems good!!

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