second cornell by oodmb
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
this cornell was made once again with my own renderer using forward path tracing and mlt. i have bidirectionl working as well. if you'd like a copy of the renderer pm me. it will be open source eventualy. it now has an octree and renderes about 2 samples a ms for forward path tracing. this image took overnight.

Comments (6)
Great Blender work, love your colors!
Looking forward to see your render engine in a final version.
Definitely worth seeing. I was unable to fathom Blender and left coding many years ago to the standard applications with general worth. Now to see where you are exploring is a revelation.
Very well done. 5+.
Wow!!! This image is very very cool!!! I wonder how do you do this glass-texture effect with blender?
its my own render engine, so i dont. however, in blender you can add a glass material, turn glass on, and turn fresnel on, and do get the caustics use yafray.