Dodge Viper by VanishingPoint
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
A GI-rendered image of the Dodge Viper.
This certainly brings back memories...
Back in 1995, when I first got Ray Dream Designer (yes, before it was "Ray Dream Studio"), I tried to render an image of the Dodge Viper that came with the program. The scene was just the car on a white background- nothing else was in the scene and there wasn't even a ground plane.
Back then, I had no idea how to light a scene and I don`t remember if Ray Dream supported features like ray-traced reflections. I just added the car to a blank scene, adjusted the light slighly, and hit render.
It took my Macintosh Performa over 16 hours to render a 500x500 pixel image. (The image may have been smaller- I don`t remember.) The quality of the finished image was barely above a "toon render": the metal didn't look reflective and the shadows weren`t very realistic.
By comparison, this image was made in Lightwave with my usual GI settings and ray-traced environment mapping. It took just under 4 hours to render on my Sony Vaio desktop computer.
To me, this image looks like a photograph of a "die-cast metal" model kit.

Comments (5)
Superb!!! 5+
Great model!! Perfect rendering!!
Great work!
Hey! That's pretty cool. I tried some of the models on the Espona collection some time ago and thought they were mostly crap... I see now that i was wrong, although it may be lightwawve and your skills that make it look good.
Awesome rendering! Great car model, 5++!