Castle On The Hill by gdouble
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Terrains and buildings done in Cinema 4D 9.6, Textures done in Bodypaint, Composite and post work done in Photoshop CS2 with wacom Intuos 2 XD 12"x9" tablet. Render Time 42:32. Post work 3Hrs. Ilook forward to all comment and hope you enjoy my work...

Comments (16)
Really a fabulous scene and artwork...bravissimo!V:DDD.Hugsxx
Lovely image, I love the water running over the frame, superb attantion to detail.
Thanks, Most of my inspiration comes from the peopleon on this site!, There is just so much great artwork here to look at and appreciate.
wow this is good... those 4hrs were well worth the time... just wow...
This is absolutely superb. I've been experimenting with creating landscapes in C4D instead of Vue but haven't gotten it down quite yet. Your work is most inspiring, the colors and the vast space are outstanding. My compliments!
Sabra, I love Vue, the only problem I have with it is that the renderer is somewhat grainy. Your work is very nice I especially like (Pearls, Ribbon and The Flower Duet)
This is a nice change seeing a nicely done Cinema terrain. You have done a nice job texturing the terrain. With all the included detail this sort of looks like an old style painting.
Beautiful!!! The lightning and the vegetation is so great!!! I love the idea with the waterfall that flows out of the image. Excellent job! Edwin
Amazing Scene, well done Angela
Wow, impressive work !!
I tried several times to create landscape in C4D. It's really not easy to do . Compliments for Your creation.Well done. Wolf
Wonderful work, especially for landscapes in C4D! Beautiful colors!
Hey haschu, Your right it can be hard to do good terains in C4D, the way I do it is to create the actual terrain in bryce and then export it out to a jpg file like a height map. then in C4D I open the relief object and load that .jpg file into it which creates my terain. I now make those terain objects editable and then I unwrap them with UV2BMP. Almost Done. Now I goto Bodypaint and start painting my textures onto the unwraped UV-Maps. Now apply the texture Maps to the terains and fix any seems or other problem. Viola! thats it, I hope this helps. If you have a drawing tablet it really helps when painting the textures. Also when I create my height maps in bryce I always add a small hight spot (Full White) to one corner for orientaion in C4D. That way you have a good refrence point to gage distance in your textures when creating them. Hope this help and isn't too hard to understand.
Beautifully & brilliantly well done.
Splendid. 5+.
lovely