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Subject: What I've been working on lately


booksbydavid ( ) posted Wed, 11 September 2013 at 10:44 AM ยท edited Tue, 30 June 2026 at 6:37 PM

I've been commissioned by a group called The New Worlds Project to create new images of their established alien species.

I've been working on them for a couple of months now. They have a short video to promote the relaunching of their site up on Youtube that features two artistic renders of two of the species I've done for them. One is a cat species called Avrans and the other is a pale humanoid species called Navaks (They'll kill me if I got the names wrong).

The first alien image in the video is of the Avrans, the cat species. This image was created in Carrara 8 Pro making use of Carrara's great shaders as well as volumetric fog and fire and dynamic hair (not so obvious). I'm pretty proud of the finished product.

The second species shown in the vid is also done by me, but this time in Poser Pro 2012. I've been going back and forth depending on what the species requires as well as what sort of render I want to do of the finished product.

I've been having a good time with this as well as learning some things as I go along.

The video is here

http://www.youtube.com/watch?v=gBTeEpEuDm8


MarkBremmer ( ) posted Wed, 11 September 2013 at 11:14 AM

Looks like fun stuff!






booksbydavid ( ) posted Wed, 11 September 2013 at 11:35 AM

Been having a good time with it all, yes. I've got several more species to recreate and render. Some are going to be a real challenge. I like the look the group is going for, and I'm glad to be associated with them.

Hope to have more Carrara work to show soon. :)


headwax. ( ) posted Wed, 11 September 2013 at 8:16 PM

Beaut work David, you've done a professional job (of course) The crew looks pretty ace, congrats on your association with them. Might you they couldn't have picked a better Carrararist than yourself.  Impressive you have such a good handle on Poser !

 

 


booksbydavid ( ) posted Thu, 12 September 2013 at 12:09 PM

Quote - Beaut work David, you've done a professional job (of course) The crew looks pretty ace, congrats on your association with them. Might you they couldn't have picked a better Carrararist than yourself.  Impressive you have such a good handle on Poser !

 

 

  Thanks, Andrew.

I actually started in Poser 6. I came to Carrara because I needed more. I've moved back to Poser, although not entirely, because I needed more. Funny little full circle there. I still use Carrara often. I can work fast in Carrara. For some reason, everything just flows in Carrara. So, I use them both.

And actually, working in Carrara has helped a great deal with my understanding of Poser. Having worked with Carrara's shaders really made the difference in my understanding of how Posers mat room works. Before Carrara, I had no clue in Poser's mat room. It was all Greek to me.


headwax. ( ) posted Thu, 12 September 2013 at 9:27 PM

ahh it's all Geek to me :)

I was looking forwad to playing with Poser 2014 and I sat down and dissceted a few characters with it - really handy for that as in the setup room you can pull the head off a charactrer etc and you don't lose the morphs for the head , but I just don't have enough time,,,,, gah :)


booksbydavid ( ) posted Fri, 13 September 2013 at 11:19 AM

I actually didn't start using 2014 until a few weeks ago. I was in the middle of other things and didn't want to dive into a new version at the time. I'm finally using it for complete projects. I just finished a new alien for New Worlds using it. I did start the project in Carrara, but moved over to Poser when I had to rework the character.

One thing I did learn about Carrara (and this may be just me, who knows). I finally had need for Carrara's 3D paint feature. After I figured it out, it was very easy to use and create new textures with. I found out, however, that apparently the newly painted and saved textures don't transfer well to other programs, at least to Poser. When I loaded the textures in Poser, all the seams showed. The seams did not show in Carrara. I suppose I could have gone into a graphics program and fixed it, but I'm much too lazy for that. Anyway, I was quite disappointed because I was quite proud of the work I'd done in Carrara.


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