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Subject: Bryce Scene Brings Truespace 6.6 to it's Knee's....


foleypro ( ) posted Sun, 14 December 2003 at 8:25 AM · edited Wed, 03 June 2026 at 8:37 AM

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Hey all... I have been Modeling some scene's for the Aveara Project and I have been doing all of my Polygonal modeling in Truespace 6.6 then exporting out and assembling in Bryce5,And yeah after all is in Place Bryce is just awesome at handling the scene hardly any hesitation when moving around and the rendering times are nothing really like maybe 20 minutes at 1800x1442...Now since all parts of the scene have been Imported I can export the scene Back out and I re-imported the whole scene into Truespace 6.6(Just to do some morphing and such)And dang if the same scene didnt Bring Truespace to its knees... Example... In Bryce moving around or moving objects I could do with ease...Truespace it would take upto 10-20 seconds for anything to begin to happen...Applying textures is very slow and If I decide I want to look at the Scene Editor it takes upto 2 minutes to open fully,And rendering the scene without all of the textures applied takes upto 3-5 minutes to begin Rendering and then it still takes another 5-10 minutes at 2x antialias and no Atmosphere effects like fog or hase...Of course all of this is applied in Bryce and still Bryce Renders are awesome and fairly fast and alot less annoying... The scene Polygon count is only....Get this 300,000+ Polys...


draculaz ( ) posted Sun, 14 December 2003 at 9:20 AM

there must be something wrong with it or it's multiplying the polygons... truespace is generally fast (and sure as hell faster to render than bryce) drac


Slakker ( ) posted Sun, 14 December 2003 at 10:21 AM

Yeah, bryce is pretty slow...however, it does have that nice feature of drastically cutting the polygons displayed on the wireframe when manipulating the scene. Well...it's nice sometimes, other times it makes it hard to get your scene tweaked.


GROINGRINDER ( ) posted Sun, 14 December 2003 at 10:58 AM

Truespace 5 is like that on my machine. Slow to respond.


crocodilian ( ) posted Sun, 14 December 2003 at 12:19 PM

300,000 polygons is enormous and completely unncessary for the scene that's pictured here. Bryce is quick to navigate because you're looking at a low-poly proxy, not your full scene. I'm not familiar with Truespace, but if its crawling, I'd assume that your poly count is the problem. Go on a polygon diet. The scene you've got above shouldn't be more than 50K polys, and it will both render and setup much faster.


foleypro ( ) posted Sun, 14 December 2003 at 6:21 PM

"Go on a polygon diet. The scene you've got above shouldn't be more than 50K polys" Oh the Poly size would be way down if it wasnt for the Ship,Ocean and the Landmass I think the landmass is 15,000 and the ocean is 25,000 and the ship is over 50,000+...Bottom line is Bryce SEEMS to be alot Better program then most give it credit for,Dont get me wrong I love Truespace 6.6 I was just Flabbergasted that this minor scene would slam Truespace that hard and not Bryce...Wow I guess I dont want to bring in a 2,000,000 Poly count terrain then it would Freeze up Truespace...But not in Bryce I have had several landmasses and then Poser figures and tree's and such and Bryce doesnt even Blink...Just Cough's and Hacks on Rendering...


shadowdragonlord ( ) posted Mon, 15 December 2003 at 4:16 AM

Interesting method, foleypro! I've never heard of re-importing back into another program like that, and I'm interested in knowing WHY you would do such a thing? Bryce 5 not powerful enough?!! (grins)


foleypro ( ) posted Mon, 15 December 2003 at 6:38 AM

To tell the truth I wanted to render the Scene in Truespace to see How much more realistic I could get it using The awesome Simbiont Shaders and a few shaders of my own,I love Working in Bryce and I am almost close to getting things to look half way real in Bryce but I am lacking on the REALISTIC TEXTURES...I have a new Camera Fuji Finepix S7000 6.3 megapixel...But I havent had a real chance to play with all of the bad weather so I havent been getting textures Like I want... Anyways back to the Problem at hand... I still feel that Truespace should be able to handle a 300,000 poly Model or scene and should do it with ease... My specs... AMD 2800 1024 DDR3200 Ram Nvidia Fx5600 256MB video card 2 hard drives equalling 200 Gigs Still Flabbergasted and shaking head...I will head over to the Truespace forum and post..


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