Filter: Safe | Sun, Apr 26, 9:15 AM CDT

DAZ Studio

Feb 03, 2003 at 11:54 am by MonkeyLek


In December 2000, the team that makes up DAZ Productions, Inc. emerged from Zygote Media Group as the preeminent source of 3D content for Curious Labs' Poser. Working hard to expand that market, DAZ strived to contribute in every way plausible to further the establishment of Poser and increase the awareness thereof. Since its formation, DAZ has persistently striven to push the envelope in the 3D modeling arena. Due to constant support from our customers, we have been able to become a central pillar in the community and help all members excel in their use of Poser. As a return on this community support, DAZ has undertaken the next step forward in evolving its offerings with the creation of DAZ Studio. The following is a description of our commitment to help expand the community in which we all exist through the release of DAZ Studio. The Base (free indefinitely) It is crucial that DAZ Studio be built upon a completely solid foundation before focusing on additional functionality and features. DAZ Studio is modular in nature, therefore advanced functionality will be offered as modules that allow the end-user to customize the software according to his or her own need and budget. Prior to the release of version 1.0, the base version of DAZ Studio will be publicly available as a free beta for an undetermined period of time until it is solid. People familiar with Rhinoceros (Rhino 3D) may recognize this strategy. This plan will allow customers to test the software on their systems, report bugs, suggest necessary features, and watch the software as it develops. The first iteration of the DAZ Studio base will be designed to render scenes from Poser 4 .PZ3 files. It will also have the ability to modify those scenes to some extent once the files are imported into Studio. Posing, animation, model import and other features will follow soon after the first beta release. Anticipated Stages of program completion: Limited alpha Public beta, Mimic 2.0 available for sale 2nd beta release, Lightwave 3D and 3ds max Plug-ins available DAZ Studio Basic 1.0 Gradual addition of Studio plug-ins with advanced features [Schedule subject to change] Advanced-feature modules will be sold separately. These will consist of advanced animation tools, Mimic 2.0, translation tools for porting to and from other software applications, and dynamic-cloth authoring. DAZ Studio is designed to be a platform that will encourage the development of additional content and plug-ins by outside developers.
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Portability The amount of content available for Poser and DAZ Studio is very large and relatively unavailable to other 3D software currently. DAZ Studio will be a portal for making this content useful within other leading 3D applications. With an open portal between DAZ Studio and other applications, the number of customers interested in DAZ Studio-ready content will increase significantly. And through the modular structure of DAZ Studio's coding, third party content developers will also be able to easily tap into the existing user-base of other 3D applications by developing for DAZ Studio. The Market As It Stands Growth within the community has always been a point of interest for every content developer. Currently, the need for expansion and new members to this market is greater than ever. The main barrier against new customers entering this market is the cost of the necessary 3D character creation software. The main reason for offering the DAZ Studio base for free is to effectively remove the entry-barrier from this market.
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Tell Ware The End User License Agreement (EULA), that customers must agree to before they install and use DAZ Studio, will contain a section outlining a simple "word of mouth" program, called Tell Ware. The EULA requires that the user tell at least two other people about the software and where DAZ Studio can be downloaded for free. Customers must realize that the more successful they are at helping to grow the community, the more resources DAZ and other developers will have to put towards continuing development of DAZ Studio and other third party products. The Market As It Can Be Initially, the growth of DAZ Studio will be based on strong relationships and goodwill. Due to this, we will rely heavily on word-of-mouth advertising from satisfied customers. Such enthusiasm will push the software forward and grow the community. Without the support of the user base, growth will be limited. As members of the community do their part to spread the good word, we will do our part to continue providing the base version for free and also offer DAZ Studio add-ons at lower prices than we could if required to support a large advertising campaign. Collaboration between online communities We have already seen significant benefits in collaborating with other online communities. The more that each individual community continues to increase the overall market size, the more sales and traffic each community will receive. With DAZ Studio, we are seeking the same relationship for the entire community. If each community is willing to encourage new people to try out the new DAZ software they will effectively grow the number of customers who can purchase from the existing marketplaces. Goal DAZ has set a goal of having over one million people download the free version of DAZ Studio before the end of 2003. Reaching this goal will produce a tremendous influx of new customers to the entire community. Every member of the community, developers and customers alike, will benefit from the resulting market growth. The support from the community is what has been funding the free version of DAZ Studio up to now, and we hope that an increase in this community support for DAZ will keep the new software moving forward even faster after release. We feel that this plan can help to grow the community well beyond the current size. Through the collaboration of many, this community will become much more stable and rewarding, providing even more opportunities for entertainment, learning, and everything else that each of us individually may wish to gain from it.
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DAZ is registered in the U.S. Patent and Trademark Office by DAZ Productions, Inc. Rhinoceros is registered in the U.S. Patent and Trademark Office by Robert McNeel & Assoc. Mimic is registered in the U.S. Patent and Trademark Office by DAZ Productions, Inc. Lightwave 3D is registered in the U.S. Patent and Trademark Office by NewTek, Inc. 3ds max is registered in the U.S. Patent and Trademark Office by Autodesk, Inc. Poser is registered in the U.S. Patent and Trademark Office by Curious Labs, Inc. and EGISYS AG
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