COMING SOON: Video Tutorials on Renderosity!
May 19, 2008 12:25 pm
|Renderosity is in the process of adding a video
feature to the site that will allow users to not only watch, but
also create tutorial videos for use throughout the community! This
gives our members easier access to educational materials on
anything from Blender3D to ZBrush, and everything in
To ensure that the best tutorials are available consistently to our members, a review team will be in place to review all tutorial submissions. Only tutorial videos will be accepted at this time. Non-tutorial related videos, like slide shows or personal videos, will be deleted by the video review team.
We are really excited about the video rollout, and look forward to helping you become the best digital artist possible.
A sample of the new video player, available soon on Renderosity
There are additional Terms of Service (TOS) for using the video module that can be read below. The standard TOS for the site still applies as well.
|Video Terms of
The Video section is for educational, instructional tutorials related to the 2D/3D industry only. No personal videos are allowed. Video Tutorials are subject to the following guidelines: No human nudity is allowed in the video tutorials. Untextured mannequins and wire meshes are allowed for instructional purposes. Violent imagery is not allowed. You should own the copyright, or have the right to use, any materials shown, including audio files. The Renderosity site Terms of Service also applies to the Video tutorial section.
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xpac, I'll have to check about the downloading of the videos for reference. molsmith, It handles all the popular file formats we've tested inlcuding avi,mov,mpg,wmv, and 3gp from cell phones. The display is 4:3 ratio so any widescreen stuff will get trimmed to fit. The max file size is 50mb at the moment. We may increase that if we have issues.
Oh this is gonna be hard... I'll voice over in my best Kiwi accent... "Load a V4".. and it will be instantly deleted for nudity.... hmmmm... I wonder if I skip that bit and save a fully clothed model with cloth simulation in tact.. with wind forces... but not transparent...... is this really gonna work???... I mean the TOS is very specific.