August 2008 Vendor of the Month - Bice
August 1, 2008 8:33 am
Who is Bice?
First of all: Thank you for this great honor! I am so happy about it!!!
I am 37 years old woman from Germany . I live in Seligenstadt near Frankfurt with my two boys (17 and 11) and my companion. In my real life I am working as leader in an editorial office from a newspaper for our district. I love my family, my job, going for sport and laughing all throughout the day. And of course I love 3d!!! My real name is Bianca and my nickname Bice was created by my best girl friend 32 years ago. Bice is a constant name in my web-life and in my real-life.
How long have you have you been involved in digital art?
I have started my digital art maybe 10 year ago with 2d art. First I made animations and web designs with Paint Shop Pro. Then I have moved on to Poser 4 and made my first V2 characters and textures. In 2003 I've began with my first intensively steps in Photoshop - made textures for character, hair, clothes and my first merchant resources. In Avalons Board I have learned more about 3d and in 2006 I've tried my hands on the first meshes in Cinema. And I can't stop this :-)
What are you currently working on?
Oh, a lot of new stuff! With my partner Timo (outoftouch) I am working on 1000 things together. Currently we working on a new fashion package for V4 and of course more and more new hair styles. At the moment we are also working with ilona on a new great amazing package and we're planning a new team work with Freja and Adiene too.
What software do you use and why?
I am using Cinema for modeling and Photoshop 7 for texturizing. And my favorite Poser version is Poser 5. I have a lot of tools from MarkDC and Dimension3D.
Where do you find inspiration for your products?
My inspiration I find everywhere - in films, in fashion shows, on the street, in catalogues, in games from my kids, in my job... But the biggest is Timo - he gives me a great source of inspiration. His mind is full of great ideas! And often our friends or customers ask for special things and we try our best to make it.
Do you have any advice for aspiring Digital Content Developers?
Don't give up! Do what you love and make your best. Don't stop learning and never forget the quality! Ask yourself: Would I buy this product? It is not possible to learn everything in the world of 3d. So we are always students and we are learning so much everyday. And most of all: Have fun and put your passion in your work!
How has this online Community (Renderosity) enhanced your work, relationships, and learning?
I love this Community! I have started in my “second” home in 2003. Here I have met so many friends and found help every time. Renderosity is a big group of people who are friendly and nice. I've learned a lot about 3d in forum and tutorials. I am not the active forum member, but I am a good reader! Many thanks to the Renderosity Team - especially to Debbie. She is not only a member of team; she is a lovely and warm friend for me.
Do you have any final words?
Oh yes, I have. First of all: many thanks to all people who support me and my work. It makes me happy when I read the nice reviews or see amazing art works with my products. Your advices and suggestions are very important for me and my work. Thank you to my friends, partners, and customers for their wonderful feedback and all admins from Renderosity for your hard work every day. Thousand hugs and kisses to my kids, my darling and my family for their love, patience and understanding. Special thanks to Avalon (Sabine/SaSch-Style) for my "cradle of 3d-life" and last but not least my one and only Timo! :-) Thx for being my inspiration, my motor and my friend! And thank you to all who took the time to read this interview.
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