2015 POSER Tutorial Series
We here at Renderosity are excited to continue to
offer our members the opportunity to further their knowledge of the
POSER Software.
Last January we announced our collaboration with industry veteran,
Mark Bremmer, who worked to guide both new and experienced POSER
users through various aspects of this powerful tool. As we begin a
New Year - we'd like to invite all of you to continue to build upon
those skills taken from last year's tutorials.
Lesson 13: Lighting and Material Integration
Lesson 13 is centered around foundational considerations for scene building. Making the jump from rendering ‘things’ to rendering ‘scenes’ demands a more thorough knowledge Poser’s interconnected details and functions. This introductory movie establishes the foundation for the detailed next movie on scene building. We explore general areas of consideration that will impact render time and scene fidelity by auditing a basic cityscape prop.
How to watch this tutorial series
These tutorials can be found by navigating to the 'Tutorials' option in the main navigation bar. From there you'll want to select 'Premium Tutorials' from the drop-down.
If you have any questions or comments after viewing this lesson, you can post in our Premium Tutorials Forum. You can Click Here to go directly to the forum or you can click the 'Have Questions' button on the tutorial page.
Click the image below to view Lesson
13
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More about Mark Bremmer
Mark Bremmer, a Moderator in the Carrara forum, has
been a member of Renderosity since 2000. Professionally, Mark has
worked as an illustrator, animator and designer for over 20 years.
While much of his work is for the business to business markets, if
you have seen shows like; The Voice, ESPY Awards or the History
Channel’s Mega Movers, then you have seen some of Marks
commercial work for consumers.
Since deadlines are ‘King’, Mark uses a host of software to
complete projects on-time such as; Vue xStream, Cinema 4D (with a
ton of plugins), Lightwave, modo, Poser and Carrara. His Video
applications include the Adobe suite of products and Apple’s
Final Cut offering.
This diversity of experience in software and client needs has
resulted in Mark being asked to be a presenter at the National
Association of Broadcasters (NAB), SIGGRAPH and also makes him a
sought after freelance author for 3D Artists Magazine, 3D World
Magazine and Micro Filmmaker Magazine. In addition, Mark is asked
to speak at art colleges and schools about the business of
creativity in the commercial world.
Over the years, Mark has also been hired by several tutorial
companies to produce a variety of tutorial series on many of the
software packages that he uses professionally.

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