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Award-winning VFX studio Frantic Films VFX,
a division of Prime Focus Group, has contributed 334 shots to the
forthcoming feature film "Dragonball: Evolution" from Twentieth Century
Fox. Directed by James Wong, the movie releases in the U.S. nationwide on
April 10, 2009 and stars Justin Chatwin, Emmy Rossum, Jamie Chung, and Chow
Yun-Fat in the live-action film adaptation of the popular Japanese manga
comic book series.
"Dragonball: Evolution" is based on the popular Japanese manga created by
Akira Toriyama, whose work spawned best selling graphic novels, video games
and a phenomenally successful television series. The live action adventure
centers on a team of warriors, each of whom possesses special abilities.
Together, they protect Earth from a force bent on dominating the Universe
and controlling the mystical objects from which the film takes its name.
Frantic's Vancouver and Winnipeg facilities handled the bulk of the VFX
shots, with VFX Supervisors Chad Wiebe and Mike Shand overseeing the work
from Vancouver and Winnipeg, respectively. Ken Nakada, one of the
industry's leading matte painters, oversaw about 30 matte painting shots
from Frantic's Hollywood studio, while additional rotoscoping and paint
work was completed at sister company Prime Focus in Mumbai. Prime Focus
Group company Machine FX in London also contributed plate treatment to
about 35 shots. Frantic and its partner studios worked directly with the
film's VFX Supervisor Ariel Velasco-Shaw and VFX Producer Janet Muswell
Hamilton.
"Because the movie is based on a very popular animé series-and because fans
tend to scrutinize comic book adaptations much more than regular films-Mike
Shand and I acknowledged that this was sacred material," shared Chad Wiebe,
co-VFX supervisor, Frantic Films VFX.
Added Mike Shand, co-VFX supervisor, Frantic Films, "This meant we had to
be extremely careful and thoughtful in the crafting of the visual effects,
particularly regarding the look and development of the energy effects used
by Goku and Picollo."
In addition to assisting with overall look development for the film and
color treating plates throughout the movie, Frantic handled two primary
scenes in the movie: an extremely technically challenging lava lake
sequence in which Goku battles an army of virtually indestructible demon
warriors called the Fulum Assassins, and a climactic fight sequence between
Goku and his enemy, the evil Lord Piccolo.
For the lava lake sequence, Frantic provided on-set VFX supervision in
Durango, Mexico. Artists at Frantic's Vancouver facility designed a digital
environment, including mountainscapes and a molten lava lake complete with
lava falls and crust, rocks and debris swirling about, that all had to
interact fully with Goku and the Fulum Assassins.

The Lava Lake - before

The Lava Lake - after
Frantic created full digital versions of these Fulum Assassins that had to
match up seamlessly with shots of the actors in costume. During one dailies
review, the Frantic team actually had to remind the producers which
characters were real and which were digital replacements. Additional work
done by Frantic on this scene included extensive sky replacement and the
scripting of custom tools for Frantic's in-house fluid simulation toolset
Flood to generate the photo-real lava.
Frantic Films VFX's Technical Director and Science Advisor Marcus Steeds
oversaw the development of new architecture for the Flood fluid simulator,
which gave full scripting access to the TDs. It also gave Frantic an
integrated pipeline for voxel and particle-based simulations using an
enhanced meshing technology. Frantic also made a custom direct-to-renderer
mesh loader. The new architecture, scripting access and tools gave the
studio's artists an integrated simulation pipeline workflow that was more
efficient and allowed it to tackle bigger problems with more speed.
For the climactic fight scene, Frantic's artists in Winnipeg did complete
set extension of the film's practical set of a stone temple that forms out
of the ground, and also did full sky replacement as well as creating the
"energy ball" effects generated by Goku and Piccolo during the battle.
"I'm very proud of the work that we completed for 'Dragonball Evolution,'"
commented Michael Fink, CEO, Senior Visual Effects Supervisor, Frantic
Films. "The sheer number of shots we completed in such a short timeframe is
pretty phenomenal. It's a true testament to the collaborative workflow we
have between our global network of facilities-Frantic Films VFX in
Winnipeg, Vancouver and Los Angeles, and our parent company Prime Focus
Group in Mumbai and sister shop Machine FX in London."
About Frantic Films VFX
Headquartered in Winnipeg, Canada, with offices in Vancouver and Los
Angeles, Calif., Frantic Films VFX has been operating divisions that
provide visual effects for film and television, and VFX software
development since 1997. Frantic Films' VFX award-winning visual effects
teams have worked on films including Dragonball Evolution, Red Cliff, W.,
Fantastic Four: The Rise of the Silver Surfer, Grindhouse, Superman
Returns, X-Men 3, Poseidon and many others. The company's software tools
were developed to solve complex production challenges on in-house feature
effects projects, and are also in use at many leading 3D animation and
effects facilities worldwide. In November of 2007 Frantic Films VFX became
a division of international post and VFX leader Prime Focus Group. For more
information, visit http://www.franticfilms.com. |