(Renderosity: Who is Magnet?) I am hoping that this is the toughest
question you are going to be asking me this interview! Magnet is
the alias I have been using for about 8 years and it has absolutely
nothing to do with rendering or 3d or computers. My alter-ego
maybe? In all reality, my name is Brandon Waiss. I have spent my
entire life living in the Pacific Northwest and I am happy to call
it home. I just turned 30, but I keep forgetting that I am not
still 28. It was the best year of my life and I just keep living it
over and over. I have been an Independent Consultant Specializing
in Internet Technology, Web and Graphic Design for about 8 years. I
have a strong background in Software Quality Assurance as well.
(Renderosity: How long have you been rendering?) A little here, a
little there. The bulk of my rendering has been over this last 5
months or so. I love texture design (as you can tell from my
characters), so most of my work is in Photoshop. Poser is the Toy I
get to play with after I am done with my textures, and I love the
work that I do. (Renderosity: What are you currently working on?)
Errr... getting some sleep. As, Poser goes? Well, I have been
working on about 3 new characters simultaneously. I am trying to
really get as photo-realistic as possible, without using a human
subject. It is important for me to do as much by hand as possible.
However, I will be using a model soon for an ultra-photorealistic
character soon, and she is going to look gorgeous! (Renderosity:
What software do I use and why?) Being that I work in the software
industry I use a lot of different software. For my 3d Design,
primarily Photoshop 6.0 and Poser 4.x. The whole reason I ever
purchased a computer, was to play in Photoshop. It was a childhood
dream (practically fiction at that time) to do the design work that
I do. When I was like 12 or 13, I would play in the Paint program
on my Commodore 64 and draw pictures. I used to always wonder if I
would ever have a computer that would let me create something
realistic... like a little virtual person or something. I remember
thinking how cool it would be to be able to manipulate pictures of
people. It was virtually impossible at the time short of having a
30,000 dollar computer. Then I turned 20 years old, bought a PC,
Photoshop 2.5, and have been loving my work ever since.
(Renderosity: Why do you like 3d art?) You know, I never really
think about questions like this. I always just follow what I have a
passion for. One of the things that I love about Poser, is that I
can give my characters personalities and characteristics of their
own. For instance, if you all have seen my Emily Character, she is
a Sassy little thing! Poser allows me to give my characters
expression and individuality. Almost as if the characters will step
out from the monitor and show you a little attitude. (Renderosity:
What inspires you?) Well, I am driven by what I love to do, and I
love graphic design. I always have said that if I can make my
living playing in Photoshop all day, then I would be in heaven. But
I can honestly say, that what has been inspiring me the most
lately, are the comments I get from customers. Generally, I create
and design what I like, and if people like it - then great! But I
have received some of the happiest comments from customers who have
my products, and it elates me. It makes me feel pretty wonderful to
not only have acceptance of my work, but to have so many incredibly
wonderful comments, and for so many people to involve me in their
work and share with me their excitement. (Renderosity: How has
Renderosity's online community enhanced your work, relationships,
and learning?) When I first found Renderosity, it was to download
free stuff, because I was just playing around in Poser (that was
about a year ago). Then I moved onto other things and dropped Poser
(yes, I am sorry) for 6 months or so. I ended up taking this
contract at a software company here locally, and was bored off of
my keister (can I say "keister"?). The software economy was rough,
and I was forced to take a contract that I loathed (nothing to do
with graphic design of course!). Well anyway, in my bordom, I once
again found Renderosity, and saw some of the incredible artwork in
here. I started to get really excited about Poser again, and
started spending all my free time developing my Emily Character.
Finally Emily was finished and I got over my anxiety of "selling"
my work and put her in the marketplace. Since then my characters'
have evolved quite a bit in detail. I have developed some
incredible relationships with some of the individuals on
Renderosity, and even made a great online friend from another
state. I have been telling quite a few people how wonderful this
community is and they all seem to share my excitement. And from a
technical standpoint, the website was put together very well. It is
not easy to design systems as integrated as what Renderosity makes
available to us to chat with, or email with, or view artwork with,
or upload, or download , or purchase from. I work in this industry,
and I know how difficult it can be to design something this robust.
I want to thank the designers at Renderosity, and the people who
manage it, and all the people that support it. I think the
dedication is wonderful, and I am very happy to be a part of
something this wonderful. Thank you for the honor of being
September's Contributor of the month, and thank you to all the
individuals who have made this possible! Sincerely, Brandon or
otherwise known as "magnet"
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