Renderosity Neighborhood News [06-18-07]

June 17, 2007 1:24 am



Renderosity's Neighborhood News
Your weekly guide to current happenings around the site. Stop in each week to see what's going on around Renderosity!

Industry News

*For more headlines, or to post your company's official press releases, please visit the:
Renderosity Industry News Forum.

Image photographed by ysvry
Image used with permission from ysvry

Did You Know?

You too, can contribute to the Front Page News!

Wanted: Writers on 3D application in architecture and forensics, careers in art, movie reviewers, game reviewers, tutorial writers...

If you have something to share, please contact Nick.

Around the Forums

Forum Highlight: Terragen

Forum Moderators: Dotthy, AndyWelder
Forum Coordinator: Rich2

Recent posts in Terragen:

Conferences, Expos and Workshops

*For more information about Conferences, Expos and Workshops from all over the world, or to post news of an industry related event, please visit the:

Conferences, Expos and Workshops Forum.

Forum Gallery Picks

From the Poser Forum:
Staff Picks for 3rd Week of May 2007
(Note: these are various gallery picks presented by the Poser Forum Staff. These are not Poser specific.)

From the Photography Forum:
Last Week in the Gallery Week 24

From the Fractal Forum:

Fractal Window Weekly June 10 - 16, 2007

Fractal Vintage Showcase - August 16-31 2003
(fractalinda was
Renderosity May 2007 Artist of the Month  [Fractal Gallery])

Featured Gallery

A Glimpse of Terragen...
Lead Line Photo
Dol Tarlang - Gondor Blue Ray Lake virtual canyon Gold III : Dragon's End

by azrabella
in Terragen & Mythology

by Markal
in Terragen & Nature/Landscape

by magann
sponsored by visionary - places
in Terragen & Atmosphere/Mood
by artgum
sponsored by Deep Vertical
in Terragen & Fantasy

Check out more in the Terragen Gallery!

Lead Line Photo

C4D Monthly Challenge: Traffic Jam

Terragen June 2007 "Iceberg" Themed Challenge

Fractal Themed Challenge - June 2007 June 07 Photgraphy "Genre" Challenge
Be sure to check out more of the current running contests/challenges!

There are no polls matching that id.

There are no polls matching that id.

Freestuff Picks of the Week
Lead Line Photo
in Poser -> V3 - Victoria 3 -> Clothing (Meshes and texture sets) in 2D -> Backgrounds in 2D -> Textures in Bryce -> Objects

Fantasy long dress for Vicoria 3 & Victoria 4by Airaelda

Desert background 03by bosseh

Fabricby abraxal

Sci-Fi Collection for Bryce5/Xby gendragon

Be sure to check out the vast selection in the Renderosity Freestuff section!

Tips of the Week



EgglandThis week's tips are courtesy of Cristian Mihaescu [criss]

Software: Blender 3D
Cristian talks of how he uses the freeware Blender 3D in his work:

"I discovered Blender a few years ago and I can say that I love it and I spend a lot of my time creating scenes and objects with it. Blender is freeware but has the power of the other top commercial 3D apps.Even if it has a slow learning curve, it's interface was designed in a very intelligent way and is very customizable, which allows for a speed modeling process.
The power of Blender is that you can create everything that you can imagine - from modeling, texturing and lighting to postprocessing with nodes. Night of the CatBlender has also helped me to create objects for my Vue scenes.

For rendering, I always use the Blender internal render engine because it's very fast and has a high quality. Other artists who want to obtain a high amount of realism in their scenes prefer to render with Yafray or Indigo.

I like very much creating landscape environments, finding good materials and textures for terrains, using both procedurals and composing real textures. Sometimes, for more realism, I work with displacements maps.

Blender has many cool features for modeling. It supports all modeling methods, from subdivision surfaces to nurbs, has a lot of modifiers, as well as advanced modeling with dupliframes and dupliverts, and particles for grass or hair. The mesh can be sculpted, painted, UV Mapped, or rigged.

Abandoned CityIn the last period of time, I enjoyed creating cartoon scenes. Usually I prefer to use two lights in a scene. I use one sun lamp for the lighting, and another sun to cast the soft shadows. Also, I use Ambient Occlusion for softly amplifying the general light. Ambient Occlusion is the little brother of Global Illumination, it illuminates the objects from all sides and, most importantly, it provides for a good render time.

Another powerful feature in Blender is the animation part, but, unfortunately, I haven't had enough time to learn this. Sometimes I import Poser figures in my scenes because it's very convienient to quickly humanize my scenes. :) Otherwise, I model my own characters and do the rigging (skeleton creation mode) to make them posable.

Blender development is very fast and rich and we must learn new things every day.

For anybody who wants to learn Blender, my advice is to not give up in the first day(s). The Blender community is fantastic, with an answer for any question, and there are a lot of tutorials on the Internet too."

*If you would like to be featured in the Tips of the Week, contact Nick.

Anything missing?
If you have any news flashes, forum happenings, or links that should be included in future editions of the "Neighborhood News", please send me an e-mail and I'll get ya covered.

June 18, 2007

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