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Poser 11 F.A.Q (Last Updated: 2026 May 25 4:36 pm)

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Not familiar with using Geometric_Edge but if its a setting in the Material room maybe one of the available material manager systems could help. I've adapted one of my scripts to change this param on the current active figure - if you don't get any better responses it might be worth a test
import poser
scene = poser.Scene()
RenderEngine = scene.CurrentRenderEngine()
CurMaterials = scene.CurrentFigure().Materials()
NewValue = poser.DialogSimple.AskFloat("Enter Geometric edge value or cancel to skip")
if NewValue:
for mat in CurMaterials:
rootNode = mat.ShaderTree().RendererRootNode(RenderEngine)
input = rootNode.InputByInternalName("Geometry_Edge_Dist")
if input:
print "Changing " + mat.Name() + " Geometric Edge to ", NewValue
input.SetFloat(NewValue)
print "nScript finished. Hit x on top right of window to close"
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I love using the Geometric_Edge to get the toon look. My question is, when I use the Geometric_Edge, the default number is 0.003000 for everything. I like to use the number 0.001000 because the default is too thick of a line to my liking.. So..is there a way to make the number I wish to use as default? So I dont have to change every section to a figure or object, which is quite time consuming. Anyone know if there is a way to change the default number so it will be the number I want? Any help would be appreciated!! Thank you!