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Poser - OFFICIAL F.A.Q (Updated: 2019 Jun 20 8:35 am)


 Subject: Genesis 3 in Poser 11 - Almost

willdial opened this issue on Dec 08, 2015 · 108 posts

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  willdial    ( ) ( posted at 7:11PM Tue, 08 December 2015 

Because I cannot leave well enough alone, I looked into the possibility of importing Genesis 3 into Poser. Here is what I found.

We import Genesis 3 into Poser by converting its weight maps to Triax, save as a subset, then make a Poser Companion file. It works great for the arms, legs, neck; all the regular bones. But, the facial bones are different.

The normal bones have weight maps for rotation controls (Bend, Side to Side, Twist). The facial bones also need weight maps for the translation controls (Up-Down, Left-Right, Front-Back). Since Daz Studio's Triax system does have a zone for translation controls, they implemented "General" Maps that use dual quad bending.

Poser 10 and earlier does not have a weight map zone for translations. Poser 11 added a Smooth Trans zone for weight maps. Pauline uses them for her facial bones.

In my test, I added a translate zone to Genesis 3 Female's Left Nasolabial Lower bone that affects the head and copied in the rotation weight map. The face moves, but there is a problem. Nothing is easy. Compare the following images.

In Daz Studio, X Translate set to Max of 2.0

Gen3 DS 2.png

In Poser 11, X Translate set to Max of .071

Gen3 PR 2.png

It looks like a scaling issue. There might be a workaround. Genesis 3's expressions move the facial bones. They are Enhanced Remote Controls (ERC) morphs. Poser provides a Scale factor for ERCs as seen in the image below.

ERC.png

If I reduce the Scale factor by half or more the morphs sort of look decent. But, it is only a work around. The best way would to scale the intensity of the weight map. But, I have no idea how to do that.

We could wait for DAZ 3D to update the DSON Importer. Given their current attitudes, we'd be waiting until time stops. We could create a python script that would create the smooth translate zones, copy the weight maps, and correct the scaling issue. I have no idea how to do that as well.

If someone with more experience or knowledge could take a look at this, I would deeply appreciate it. I can provide more information if required.

I was thinking you could sell the script. I'd buy it.

Thanks for your time.


  Boni    ( ) ( posted at 7:34PM Tue, 08 December 2015  · @4243262

Interesting project ... I hope it can eventually work.

Boni



"Be Hero to Yourself" -- Peter Tork


  hborre    ( ) ( posted at 9:39PM Tue, 08 December 2015  · @4243280

They may need to overhaul DSON Importer. ATM, the current version kills the Poser 11 Library which requires an application reboot to restore it.


  3DFineries    ( ) ( posted at 5:32AM Wed, 09 December 2015  · @4243313

Willdial, sure looks like you're on to something here. I wish the community would put half as much effort into figuring out how to get Gen3 to work in Poser instead of squabbling. I bet a bar of gold, that we could ALL finally enjoy using Gen3 in Poser. With that said, I'd like to see some of our very smart members rally around this project & lend you a helping hand. Show us that community spirit we all know we have! ❤

Have a creative day!

********

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  RHaseltine    ( ) ( posted at 2:57PM Wed, 09 December 2015 · edited on 2:58PM Wed, 09 December 2015 · @4243416

Don't forget that the translation units in DS are cm, with 1 OBJ unit = 8 feet. If you are using Poser native units in the Poser translation dial that would be approximately .0083 (assuming I calculated correctly)


  quietrob    ( ) ( posted at 8:43PM Wed, 09 December 2015  · @4243484

Boni posted at 6:40PM Wed, 09 December 2015 - #4243262

Interesting project ... I hope it can eventually work.

I hang out mostly on the Guru thread. Those guys and those that drop by there are Poser geniuses. I would think the folks at DAZ are at least smart and would want some of my bucks going toward Genesis 3. I agree with hborre. It's much better than complaining. I just thought everything had been tried and the results were not what we hope for. This gives us some hope.

And thanks for the heads up regarding the new DSON Importer. I'll hold off updating so they can correct the problems with the update!



  WandW    ( ) ( posted at 10:08AM Thu, 10 December 2015 · edited on 10:12AM Thu, 10 December 2015 · @4243551

Unfortunately the DSON Importer killing the Library interface was not fixed in Poser 11 SR-1.

The DSON Importer was last updated in February. I use the previous version from May 2014, because the latest puts a dent in Genesis 2's left ankle, which is a reported, known issue...

Edited to remove my misquoting of Nerd3D...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."

“I could buy better software, but then I'd have to be an artist and what's the point of that?"

"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".


  wolf359    ( ) ( posted at 10:16AM Fri, 11 December 2015  · @4243750

3DFineries posted at 10:09AM Fri, 11 December 2015 - #4243313

Willdial, sure looks like you're on to something here. I wish the community would put half as much effort into figuring out how to get Gen3 to work in Poser instead of squabbling. I bet a bar of gold, that we could ALL finally enjoy using Gen3 in Poser. With that said, I'd like to see some of our very smart members rally around this project & lend you a helping hand. Show us that community spirit we all know we have! ❤

Would not such community effort be better spent enhancing pauline??

Her " shortcomings" are largely superficial And poser 11 fully supports her rigging.

Why chase a moving target.



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  lululee    ( ) ( posted at 12:29PM Fri, 11 December 2015  · @4243779

Poser 11 has a gorgeous rendering engine. It would be great to be able to bring G3 into P11 for rendering. I hope this project continues. Cheerio lululee


  WandW    ( ) ( posted at 7:53AM Fri, 18 December 2015  · @4244825

hborre posted at 8:45AM Fri, 18 December 2015 - #4243280

They may need to overhaul DSON Importer. ATM, the current version kills the Poser 11 Library which requires an application reboot to restore it.

Hats off to Richard Haseltine, who suggested I try unchecking show progress bar in Scripts>DSON Support>Importer Preferences, which seems to have fixed the Library issue for me for now... 😎

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."

“I could buy better software, but then I'd have to be an artist and what's the point of that?"

"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".


  hborre    ( ) ( posted at 12:40PM Fri, 18 December 2015  · @4244870

That's good to know. You can also use the IE browser to load poses and mat textures by drag and drop.


  hborre    ( ) ( posted at 7:55PM Fri, 18 December 2015  · @4244898

Oops.jpg

Oops! Looks like Poser 11 SR1 finally broke DSON. Worked fine before the update.


  hborre    ( ) ( posted at 9:02PM Fri, 18 December 2015  · @4244900

Further investigation reveals that only Genesis 2 loads in weirdly, Genesis is fine.


  WandW    ( ) ( posted at 10:12PM Fri, 18 December 2015  · @4244910

I just loaded the Genesis 2 Maleand Mei Lin 6 and they both loaded fine. I'm using the last Beta version of the importer, 1.1.3.49...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."

“I could buy better software, but then I'd have to be an artist and what's the point of that?"

"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".


  hborre    ( ) ( posted at 10:42AM Sat, 19 December 2015  · @4244966

I've reloaded the 1.1.3.49 beta version and still the same result with base G2F, Aiko, and Victoria 6. I don't have Mei Lin 6 loaded yet, but Michael 6 works without any problems. Maybe if I reload the base files again. Strange though, she worked before the SR1 update.


  WandW    ( ) ( posted at 11:45AM Sat, 19 December 2015 · edited on 11:46AM Sat, 19 December 2015 · @4244972

V6 loads fine for me. I do have the Writable Runtime Folder in the DSON Importer Preferences set to the same location as the PP2014 Importer so I don't have two sets of conversion files floating around...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."

“I could buy better software, but then I'd have to be an artist and what's the point of that?"

"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".


  RHaseltine    ( ) ( posted at 4:24PM Sat, 19 December 2015  · @4244992

You might try clearing the cache from Scripts>DSON Importer>Importer preferences. It's might be that something has been corrupted but isn't being overwritten.


  WandW    ( ) ( posted at 7:20PM Sat, 19 December 2015  · @4245017

Hmmm... Apparently one can't quote the first post of a thread here... 😒

Willdial said, in the first post; "We import Genesis 3 into Poser by converting its weight maps to Triax, save as a subset, then make a Poser Companion file. It works great for the arms, legs, neck; all the regular bones. But, the facial bones are different."

I tried that today in PP11 SR1, and I still get the separate bend and twist actors in the limbs, but the bends look good. with skinning set (as loaded) as Poser traditional, but the face bones don't work (I'm finding them the face bones' dials via the dependency Editor for some of the expressions, as I can't find them elsewhere, even in the Setup Room). When it is is set to single skin, the right face bones work, but not the left, even after mirroring the rig. Of course, the bending is messed up with that skinning...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."

“I could buy better software, but then I'd have to be an artist and what's the point of that?"

"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".


  willdial    ( ) ( posted at 9:03AM Sun, 20 December 2015  · @4245062

hborre posted at 8:02AM Sun, 20 December 2015 - #4244898

Oops.jpg

Oops! Looks like Poser 11 SR1 finally broke DSON. Worked fine before the update.

The answer for this issue is available is here


  willdial    ( ) ( posted at 9:05AM Sun, 20 December 2015  · @4245065

I've continue on the process to bring Genesis 3 into Poser 11. I've setup the scale and translate vertex weight maps for all the 66 facial bones. I found the translate weight map need to be set to 15% intensity to match how it looks in Daz Studio. Scale weight maps work fine at full intensity.

Happy 1.png

Now, it comes down to distribution. I need a script that would add the SmoothScale and SmoothTran parameters to the body parts and the weight maps. However, I can not find a Poser Python method to accomplish this things.

Does anyone know a way to add the SmoothScale, SmoothTran, and Weight Maps with a script?


  WandW    ( ) ( posted at 10:05AM Sun, 20 December 2015  · @4245072

Nice Work!! 😀

DAZ has liberalized their EULA since the V4WM days, so you should be able to distribute it as a cr2, with instructions on how to export the .obj from the user's copy of Genesis 3 and where it goes. (actually, the .obj can probably be copied from the user's auto-adapted folder after loading Genesis 3)

Here is the EULA; the relevant section is in Section 1.0, Three Dimensional Works...

https://www.daz3d.com/eula

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."

“I could buy better software, but then I'd have to be an artist and what's the point of that?"

"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".


  lululee    ( ) ( posted at 1:07PM Sun, 20 December 2015  · @4245086

WOW, willdial! What an accomplishment. She looks great. Looking forward to your script or cr2. Cheerio lululee


  hborre    ( ) ( posted at 10:20PM Sun, 20 December 2015  · @4245117

willdial posted at 11:20PM Sun, 20 December 2015 - #4245062

hborre posted at 8:02AM Sun, 20 December 2015 - #4244898

Oops.jpg

Oops! Looks like Poser 11 SR1 finally broke DSON. Worked fine before the update.

The answer for this issue is available is here

Thank you. That did the trick.


  MistyLaraCarrara    ( ) ( posted at 8:43AM Mon, 21 December 2015  · @4245158

i think i read the G3 figures using a different weightmapping, not triax.

the G3s don't work in carrara either. frustrating.



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  lululee    ( ) ( posted at 1:24PM Mon, 21 December 2015  · @4245191

willdial, Did you use Dson to bring her into Poser? Cheerio lululee


  lululee    ( ) ( posted at 4:39PM Mon, 21 December 2015  · @4245213

I would really like to help with this project. Cheerio lululee


  willdial    ( ) ( posted at 9:38PM Mon, 21 December 2015  · @4245236

lululee posted at 8:37PM Mon, 21 December 2015 - #4245191

willdial, Did you use Dson to bring her into Poser? Cheerio lululee

I use this technique to get Genesis 3 into Poser link


  lululee    ( ) ( posted at 11:23AM Tue, 22 December 2015 · edited on 11:24AM Tue, 22 December 2015 · @4245299

WandaW, Can you tell me how to do this? " I do have the Writable Runtime Folder in the DSON Importer Preferences set to the same location as the PP2014 Importer so I don't have two sets of conversion files floating around... My DSON is in Poser 12 but I have no clue where it is. Cheerio lululee


  lululee    ( ) ( posted at 12:36PM Tue, 22 December 2015  · @4245307

WandaW, No need for help. got it working. Cheerio lululee


  lululee    ( ) ( posted at 4:41PM Tue, 22 December 2015  · @4245330

willdial, I now have G3 working quite well in Poser 11. I'd like to "setup the scale and translate vertex weight maps for all the 66 facial bones." Would it be possible to give me a screen shot like the one in your first post that shows the actual number to set them to. Especially the 15%. I am a huge fan of your artwork and ladies. Cheerio lululee


  willdial    ( ) ( posted at 7:28PM Tue, 22 December 2015  · @4245345

Unfortunately, its not that simple. I wish it was. I used Poser Pro 11's rigging features and weight map copying features to get the setup initial. I used Poser File Editor 3 to copy the weight map text into a form that I could mathematically modify and then had to copy them back in for testing. I used Excel because I couldn't think of anything else. It took me more than three days to get everything working.

Now I need to automate all this. So it only takes seconds.


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