How did you get started in 3D Graphics? I
accidentally followed a link to Renderosity from FlyByNight about
two years ago. I was so impressed by what I saw in the galleries,
and just had to try Poser. I was hooked right away *S* How
long have you been working with 3D Graphics? About 2 years.
I posted my first image in November 2002. In March 2003 I made my
first texture and put it in the freestuff section. I got a lot of
positive feedback which encouraged me to create a texture for sale.
Do you have any formal training? Ive always loved to
draw, but I dont have any formal training. Ive learned a lot
about texturing from btsculptors tutorials, other tutorials found
on the internet, spending hours and hours in front of the computer.
What software do you use for product development? I
use Poser 5, Cinema 4D and Photoshop. How much time is
required for product development? It really depends... Some
products almost make themselves, and others I can start over and
over with, without being satisfied. Can you give a brief
overview of your development cycle for a new product? It
depends on what Im making... If I make a character/texture I
always start with the head texture. When Ive finished that, I have
an image of the character in my head; what kind of head shape,
eyes, mouth and such she have, and start turning dials until Im
satisfied. The last thing I do is the body texture. If Im making
hair, it takes about one week to model it, sometimes more,
sometimes less. Then I transfer the model to Poser, and start
texturing it. The last step, is making morph targets, and applying
them to the model. Where does your inspiration come from when
developing new products? Im inspired by everything I see
in the real world and in magazines and movies. Since I discovered
Poser Ive started to look at people in a different way. Im glad
they cant read my thoughts... lol ... Do you have any advice
for aspiring Digital Content Developers? Dont give up!!
Everything is difficult in the beginning, but if you really want
something, keep doing it. And dont be afraid to ask; like we
learned in school; there is no stupid question... only stupid
answers... *S* More advice I would like to give is to put some
items in the freestuff section first, to get people to know your
name, before trying to sell your products. How has
Renderosity's on-line community played a role in regards to your
products, friendships and learning? Everything!!! It was
because of all the great artists at Renderosity I started with 3D.
I only wish my English was better, so I could participate more in
the forums. Do you have any final words? I want to
thank all my wonderful customers. If it wasnt for them I wouldnt
have been here :o) I also want to say thank you to DTigerWoman for
putting up with all my different questions, And to the rest of my
friends here at Renderosity. Last, but not least, I want to thank
my wonderful husband for being so patient with me (most of the
time) when Im far away in the 3D world :o) I wish a Merry
Christmas and a Happy new Year to each and all who reads this!!
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