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Evain Bottle

3D Studio Max Realism posted on May 17, 2005
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Description


Evain bottle created in Max, with Composit materials and Raytracer to achive th affect, Maps were done in photoshop.

Comments (5)


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mplogue

8:12PM | Tue, 17 May 2005

Very good! Shadows a bit rough, but otherwise and excellent render.

3dnuta

5:07AM | Wed, 18 May 2005

cheers for that, I guess one thing i have not figured out yet is how to make the shadows more Fine and blured, it seems hard to do in Mental Ray, Any suggestions to how i could do this,

)

bened

6:31AM | Wed, 18 May 2005

I think it is the shade rate in the shadow parameters of the light you're using, it's default is 8, up it to 16 or even 32, and your shadows will smooth out. Nice materials!

3dnuta

6:44AM | Wed, 18 May 2005

Ohhhh, I see, Ill have a play around and see what happens :), thanks for your help pal, much appreciated :)

Spartan_III

7:51AM | Mon, 28 November 2005

Outstanding. I've really gotta learn this stuff.


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