Evain Bottle by 3dnuta
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Description
Evain bottle created in Max, with Composit materials and Raytracer to achive th affect, Maps were done in photoshop.
Comments (5)
mplogue
Very good! Shadows a bit rough, but otherwise and excellent render.
3dnuta
cheers for that, I guess one thing i have not figured out yet is how to make the shadows more Fine and blured, it seems hard to do in Mental Ray, Any suggestions to how i could do this,
bened
I think it is the shade rate in the shadow parameters of the light you're using, it's default is 8, up it to 16 or even 32, and your shadows will smooth out. Nice materials!
3dnuta
Ohhhh, I see, Ill have a play around and see what happens :), thanks for your help pal, much appreciated :)
Spartan_III
Outstanding. I've really gotta learn this stuff.