Chopper inbound, pop smoke. Prepare for extraction

DAZ|Studio Military posted on Sep 25, 2020
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This an example of a Vietnam era, ala mid to late 1960's, Long Range Reconnaissance Patrol (LRRP) member who is getting ready to be extracted from his current "snoop and poop" mission, aka Intelligence gathering through observation and monitoring in preparation for an upcoming larger mission that will be something along the lines of "fix in place" of a large NVA main body. Yes, normally the team would have upwards of 4 - 8 members depending on the mission, but I've been having a lot of problems with my gpu being able to handle larger geometry scenes. I will be hoping to build a new computer soon with a hell of a lot more gpu memory and most likely having 2 or 3 cards with enough memory to be able to handle the scenes that are running around in my head, wanting to get out. So, sorry but it is only 1 character at this point. Anyway, the uniform camo is something I created/adapted for the character, which is a Michael 8. The web gear is from Panko's Vietnam series for V3/M3 V4/M4 and it took a hell of a lot of fitting and fixing to get it to work on M8. I did the best I could with it, but will have to redo it someday to make it better. I want to do a lot more scenes like this. Thanks for looking,

Production Credits

Comments (4)


Richardphotos 2:16PM | Sat, 26 September 2020

very dramatic scene and render

ksmith3620 4:31PM | Sun, 27 September 2020

Thank you.


Artienne 4:45AM | Sun, 27 September 2020

Wonderful work!

ksmith3620 4:31PM | Sun, 27 September 2020

Thank you.


AliceFromLake 2:10PM | Wed, 30 September 2020

You could replace the figures yo want to fit into the scene and render every figure on their place. Then stitch the whole picture together in Gimp or PhotoShop or what else.

ksmith3620 8:57PM | Wed, 30 September 2020

Yeah, I've done that before and it was a pain to do, but that may end up being the best option until I can build a better computer.


anitalee 3:53AM | Thu, 08 October 2020


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