Filter: Safe | Thu, Apr 16, 1:59 PM CDT

Renderosity Forums / Cinema 4D



Welcome to the Cinema 4D Forum

Forum Moderators: CHMedia Forum Coordinators: Kalypso

Cinema 4D F.A.Q (Last Updated: 2024 Aug 27 11:07 am)

C4D Gallery Speed Modeling Sessions C4D Freestuff
 
 
Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Solidworks to C4D?


FarawayPictures ( ) posted Mon, 26 November 2012 at 2:18 PM · edited Wed, 15 April 2026 at 8:45 PM

Does anyone know a method of taking Solidworks models into C4D so they retain decals/textures?

 

Thank you

Chris

PORTAL


cartesius ( ) posted Tue, 27 November 2012 at 5:08 AM

Not familiar at all with Solidworks but obj and fbx should keep texture placements. 

Anders


Gallery | Store | dogday-design.se

 

 


FarawayPictures ( ) posted Tue, 27 November 2012 at 5:09 AM

Thanks , I'm pretty sure obj is not an export option, I'll check on FBX when I get home.

PORTAL


cartesius ( ) posted Wed, 28 November 2012 at 4:51 PM

Collada might also work.

/Anders


Gallery | Store | dogday-design.se

 

 


FarawayPictures ( ) posted Thu, 29 November 2012 at 2:01 AM

Thanks, never heard of that.

I did look at FBX but it was not an option. The only file type I could get to work was STL, but it split all the assemby into seperate parts without textures.

 

If I ever get this to work I'll post an image :)

PORTAL


FarawayPictures ( ) posted Thu, 29 November 2012 at 4:34 AM

That Collada exporter looks brilliant. I'll try and figure out how it all works when I get home.

Thank you very much.

PORTAL


cartesius ( ) posted Sun, 02 December 2012 at 4:13 AM

No problem!

/Anders


Gallery | Store | dogday-design.se

 

 


Becco_UK ( ) posted Fri, 14 December 2012 at 2:51 PM

FarawayPictures: Did you have success with using Collada format?


FarawayPictures ( ) posted Sat, 15 December 2012 at 2:11 AM

Unfortunatley not. I've asked at the Solidworks forum about it, but it seems a lot of the plug-ins are for older versions of solidworks...and I have the latest version (student).

I think I'm going to be stuck with STL and piecing together in C4D, then retexturing.

PORTAL


FarawayPictures ( ) posted Tue, 08 January 2013 at 3:04 PM

Eventually an update:

This is my Solidworks assembly taken into Cinema 4D for rendering.
I have had real trouble finding a converter to do this, to turn a solidworks file to a Wavefront OBJ. There are some free ones listed, but I couldn't get any of them to work with Solidworks 2013.
So i eventually found Transmagic, but it was only a free sample and they wanted £5000 for the full plug in!!!!
it seems the best thing to do is either export out of Solidworks as a WRL file, or use the free programme Meshlab:http://meshlab.sourceforge.net/ to convert an stl to an obj or a wrl file.

http://fc06.deviantart.net/fs71/i/2013/008/c/2/microtron_solidworks_to_cinema_4d_by_farawaypictures-d5qv9vs.jpg

PORTAL


cartesius ( ) posted Wed, 09 January 2013 at 1:05 AM

Looking good!

I remember using MeshLab when dealing with STL-files a couple of years ago. Was quite good as far as I recall.

/Anders


Gallery | Store | dogday-design.se

 

 


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.