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59 comments found!
Thanks, Smakert!
1 subdivide in Carrara would double the polys. Would that be the equivalent in DS4?
I effectively subdivided once, and that seems to be choking the program. Its not quite small enough, but 1 subdivide is too much! โน๏ธ
I'll keep working on the mesh until I find that perfect size, I guess.
-Mike
Thread: Lumpy, wrinkled cloth results | Forum: Virtual World Dynamics
Well, I'm having other issues now. After subdividing, I try to import the coat, and it starts to do it, loading the coat into the scene, but then stalls and, finally, leaving an error message saying the object does not exist!
After clicking OK, the VWD panel does not display the coat in the Scene Viewer, but it is listed in the Scene import panel. All panels below the Scene viewer vanish! Argh! ?
I'll keep trying!
Thread: Lumpy, wrinkled cloth results | Forum: Virtual World Dynamics
Thanks for the reply!
Yes I can subdivide in Carrara before the simulation. I'll try this right away!
Thanks again!
Thread: Using the Shift key in VWD | Forum: Virtual World Dynamics
I AM intending to use it in animation, and, I agree, that big Shift adjustments on an individual frame would mess up the animation. But, admittedly, I haven't gotten far enough along to feel out the use of VWD in animations, Shift adjustments or not.
Thread: Using the Shift key in VWD | Forum: Virtual World Dynamics
In my limited experience (I only just started to successfully complete a simulation when the upgrade arrived), I would stop the dynamic simulation when the cloth began to go astray (for instance, a sleeve that would start to pull off the arm), use the Shift Key to pull it back in place, and then continue the simulation to its successful conclusion. I never really knew if that was how it was intended to be used, but it seemed to work nicely that way for me. BTW, let me add my gratitude and appreciation for this brilliant program. I use it with a Bridge to Carrara (extra shout out to Philemot!) and it works wonderfully! To me, it has added new life to Carrara!
Thread: Poser Dynamic Cloth: VWD for DAZ Studio? | Forum: Virtual World Dynamics
Yes, both the "new" and the "old" manuals describe it functioning just like in the previous release of VWD.
So far, I've only gotten it to work after the first dynamic simulation run is complete and only on specific frames after I stop the loop by pressing escape.
I hope somebody sees our remarks soon and comments one way or the other. I don't want to double post so I'll wait a bit before bringing it up in the Bug thread.
Thread: Poser Dynamic Cloth: VWD for DAZ Studio? | Forum: Virtual World Dynamics
I too have been missing the Shift-key grabber during the Dynamic Simulation with the new release of VWD. I used to use it (with the previous release) to adjust the cloth after Stopping the first run of the simulation to try to keep the cloth fitting nicely. But it doesn't seem to be working like it used to.
I haven't tried to use it while the simulation is actually running. Only after I've stopped it.
Thread: VWD Version | Forum: Virtual World Dynamics
I can't wait for its release! I'm checking Rendo every chance I get. The Manual sounds especially interesting!
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Well, surprise! I decided to move on, pending any further developments on my Listing problem. I took my full Carrara-rigged, lo-poly, Carrara-morphed, Carrara-everything, models-that-wouldn't-List and placed it in My Objects browser so I could use it in a scene I was creating. I loaded this model into my scene and proceeded to pose it with the skeleton and any morphs I could create on the fly.
And for no good reason except "why not?", I decided to try VWD again.
And... It Listed!!!
Went back to the original model that wouldn't List, and it still won't List. Back to my scene and it still Lists. Yay!
But why the one won't List and the other will, I just can't figure.
And, BTW, it worked wonderfully, even on my messy models.
Now, I need to better learn how to operate VWD and the Carrara Bridge!
Thanks again, Philemot! It's a workaround, I suppose, but at least I got it working. If any other clues appear on this question, I'll post 'em.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Not to confuse you more but, here is the scene tree from the file I posted last week (the one I posted earlier tonight was from a different file).
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
I just opened my successful use of VWD and the Carrara bridge, and here is the Scene tree for it.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Hmm... I created my Scene by clicking File>New, or Ctrl-N, and then clicking size I want in the Empty Scene panel that appears. And this is just what appears.
I don't think I've ever seen the "Universe" format appear in all the years I've been using Carrara using the default File>New. Nor would I know how to create it like that.
By the way, I'm using Carrara 8.1 Pro Build 19 (64 bit).
Thanks again for taking a look!
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
I tried different ways I think my Carrara objects might be different from, say, the Daz models. I tried taking out the Carrara-created morphs. I took out any Carrara creased edges. I triangulated the polys. I even took out the Carrara-created skeleton. But nothing, so far, seems to allow the Listing.
My models are extremely low-poly, so I really didn't expect them to drape the way I'd like right out of the box. But, I would think they should at least List.
I'll try to examine my scene further for anomalies.
Also, yes, the log does suggest the first letter of each of my models is being left off.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Greetings Philemot! Thanks for taking a look! Here's a look at the scene tree I last used. I've pared it down of all unnecessary items, excepting the lights so far. Originally, the objects were not triangulated, but I've tried it did trangulate them and they still won't List. Trying to think of other ways to try it. Thanks again!
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Thread: Lumpy, wrinkled cloth results | Forum: Virtual World Dynamics