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59 comments found!
Say.ย Can you explain a bit further how fake fresnal would be used for skin?ย This sounds intriguing.
Thread: ShaderOps Fake Fresnel plug-in ? | Forum: Carrara
Thread: V4 morph fix products; do they work in Carrara?` | Forum: Carrara
Thanks 3DL!
Nice to know it can work, with some workaround.
A DAZ version of this very same package, "i13 OVERHAUL for V4 DAZ Studio Version", was posted fairly recently.ย I wonder if this would transfer more easily to Carrara.
Or maybe work right out of the box!
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Thread: V4 morph fix products; do they work in Carrara?` | Forum: Carrara
Yes, and now a new morph fix, for Legs, from the same family Fenric's package addressed has appeared in Rendo's store.
I wonder if the same Fenric Fix will apply, or if this one is different.
I'll mozy on over to the Daz forum topic Xerxes mentions and see if there's any new news.
Oops, just noticed it's in the forum archives.
Thread: "Dreamscapes" - 5 Minute Carrara Animation, Houston 48 Hour Film Contest | Forum: Carrara
Wow! You put this all together in 2 days?
Would love to hear and read your method and working details some day.
Thread: "Dreamscapes" - 5 Minute Carrara Animation, Houston 48 Hour Film Contest | Forum: Carrara
I thought I recognized particle illusion use. Thanks for confirming that. Likewise the use of pre-existing NLA clips. Your use of these and other time-saving tricks was well conceived and masterful in such a short time frame, IMHO. I'll bet you slept well after that! ?
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Hello- (I suppose this should go into the "Carrara Bridge" thread but where is it?) I'm using VWD with the Carrara bridge. I have tried a static simulation with some items I built myself, but when I click the Host List, I encounter an Index List Error ("Index de liste hors limites (-1)). While I don't expect my objects to drape correctly without serious edits, namely sub-divisioning, I don't understand why the objects won't even list so I can test them. The kooky thing is, I tried a scene using a simple cylinder and vertex plane and it worked easily and wonderfully, so I don't think I have an installation error. Thanks in advance for you attention to this matter.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
By the way, a glance at the debug text shows this curiousity. I'm not schooled in reading these reports, but maybe this is can offer a clue to what is going on.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Daz/Rendo (V4 and a tank top) items loaded fine and listed successfully. Also simulated, although with a tight fitting shirt, I guess, nothing draped much. ;-) Thanks for your attention, WB!
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Well, keep in mind I am using the Carrara Bridge, with items I created in Carrara. I am not using Daz Studio, nor the Daz Bridge. I apologize if this was not the correct thread to post this issue, but I could not find a corresponding Carrara Bridge sticky thread. I could start a new thread if that would help.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Yes, V4 and a Daz dress work just fine. Is it okay if I use the Carrara skeleton tools, or do I have to use the Figure Setup tools in Daz Studio? Right now both the figure and blouse is setup in Carrara. And so far, still no go. Thanks again for your help!
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Okay! I'll give it a try! I'll use the G1 or G2 Figure Transfer Utility tools, since Carrara cannot yet work with G3.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
I am curious though. I was actually trying to test VWD and the Carrara Bridge using my figures as a static image. Meaning, at least for now, shouldn't the T-posed figure and the unconformed blouse still work? I have high suspicions now that the problem has to do with my models, especially considering the Daz models work just fine, but it would help to know what is tripping things up.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Greetings Philemot! Thanks for taking a look! Here's a look at the scene tree I last used. I've pared it down of all unnecessary items, excepting the lights so far. Originally, the objects were not triangulated, but I've tried it did trangulate them and they still won't List. Trying to think of other ways to try it. Thanks again!
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Thread: ShaderOps Fake Fresnel plug-in ? | Forum: Carrara