I want to thank Karanta (Kerstin Weihe) for first telling me how to fit clothes to G2 characters such as Sidney and Simon by using the AddDeformers command. I had first tried to use the Conform To command after I changed a pose and I saw "poke-thru's"; it would not work once I had changed the pose from the standard pose. The following are the steps I used to create well fitting clothes for Sidney using the AddDeformers command. Step 1 - Once Sidney is in the scene, dress her as you like. Step 2 - Initially use the Conform To command (figure>conform to). Step 3 - Create a new pose. Notice how Sidney's skin is poking through the fabric. Step 4 - Right click on the following part of the Library Palette to be able to access the AddDeformers command for Sidney G2. Step 5 - Then select the following: Pose>Poser 7>SidneyG2. Step 6 - Now you will see a selection called AddDeformers. Select the piece of clothing and double click on the AddDeformers' icon on the Library Palette. The top will fit properly. The AddDeformers command fixed the "poke-thru's".
I was interested to see how Sidney differed from Jessi in reference to using the AddDeformers command for fitting clothes so I put them side by side in Poser 7. Notice the difference. Again, I want to thank Karanta a lot for pointing me in the right direction. Â Â All supporting images are
copyright, and cannot be The Paula Sanders Report is a regular Renderosity Front Page featured column, where Paula investigates and comments on graphic software, techniques, and other relevant material through her reviews, tutorials, and general articles. |
January 29, 2007
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