How did you get started in 3D Graphics? Goodness, I
can't remember! It's been such a long time... I think I found
Renderosity by accident some years ago, possibly in late 1999 or
very early 2000. I was surfing the web and ended up on this site
and I was hooked. I really loved the artwork in the galleries but
didn't really think I would ever post any artwork here myself. I
remember being particularly impressed with Lon Chaney's works,
they're the earliest memory I have of Renderosity. The first
contact I had to Poser was in early 2000 when a student friend of
mine had bought Poser 4 and was showing it to me. I thought it was
the coolest program I had seen and finally ended up buying it for
myself as well. How long have you been working with 3D
Graphics? Oops, I sort of replied this one already. I've
been doing this for three years now and I've loved every minute of
it :) Just the other day I was looking at my very first Poser
images and I was squirming out of shame.. LOL! I guess I've come a
long way since. Do you have any formal training? No.
Everything I know about graphics I've learned by doing. I'm usually
too impatient to even read the manual before I start playing with
something (and oh boy how many times I've been cursing and swearing
because of that!) I wish I had some kind of education in this field
though, I would love to do this for living. What software do
you use to develop your products? Poser and Photoshop -
they're a perfect team. I'm still using Poser4 but I'm also really
looking forward to seeing what the upcoming Daz Studio will be
like. At the moment I am also trying to learn how to do 3d
modelling, Dmentia (Silverleif Studios) told me about a very simple
application called Wings3D (hey guys - it's FREE!) and since it
seems to be the easiest of all the modelling apps I've seen so far,
I'm trying to learn how to use it. How much time is required
for product development? It depends on a product - some
products are a lot faster to develop than others. For me probably
the slowest products to create are pose sets. Posing takes a lot of
time because I always make sure each pose looks good from each
angle... it's tedious but rewarding. Do you have any advice
on how to get started selling 3D Products? If I can do
this, YOU can do this! :) If you're only just starting to create
your own things (poses, textures, models), you might want to put
the first items in the Free Stuff section instead. You might get
valuable feedback that way. Read the forums, see what kind of items
people are looking for, browse the MarketPlace to see what is
already being sold... And don't hesitate to ask questions. The more
experienced merchants can help you with testing, pricing, etc.
Where does your inspiration come from when developing new
products? My inspiration often comes from other people's
artwork. For my 'Reflections of the Masters' series I found the
inspiration in the great fantasy and pin-up paintings by famous
artists. Music is another thing that really inspires me, it creates
visions in my mind. If I only had the skills to actually turn all
those visions into artwork and products...! And often I get ideas
for products simply by thinking of what I would like to see at the
MarketPlace myself. "Hey, no one has made anything like that yet...
I'll give it a try!" How has Renderosity's on-line community
played a role in regards to your products, friendships and
learning? I think the Renderosity community is really
encouraging to people who make artwork and want to create their own
products. People are always willing to give you feedback and offer
their opinions on what you're working on. I started by making free
items and I got really nice feedback for those items. People also
told me that they wouldn't mind paying for the kinda items I was
creating - that felt really encouraging. But I might still be
handing out all my stuff for free if my little family hadn't
experienced some financial problems. That's when I realised we
really could use a bit of extra money and I decided to try to sell
my items. And this is where I am now. Learning.. For anyone who
wants to learn things about computer graphics, Renderosity is a
*fantastic* place. After three years it still amazes me how helpful
everyone is in the forums. Whatever you ask, there always, ALWAYS
seems to be someone who knows the answer and who has the time to
help you out. When I was a newbie I was a bit afraid of posting
questions because I thought people would think I'm stupid for not
understanding something, but no one ever looked down on me.
Everyone has always been very friendly and helpful. Friendships..
Well, that's easy. I've found some really special & close friends
through Renderosity and I treasure them all! :) Do you have
any final words? Why? Am I going to be executed now? ;)
Final words... I'm THRILLED to be the Merchant of the Month, I
definitely didn't see this one coming! I would really like to thank
my customers for all their support and positive feedback and my
friends for being my friends and always being there for me.
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