Wed, Apr 24, 7:38 PM CDT

ElorOnceDark - January '03 Merchant of the Month

Dec 31, 2002 at 12:00 am by ClintH


How did you get started in 3D Graphics? Well, I stumbled upon Renderosity in the late spring of 2001, and I was hooked! I was amazed at the work displayed by the members! Id been doing 2D art (mostly pencil drawings), since an early teen, and 3D seemed to be the next level of evolution. How long have you been working with 3D Graphics? Well, not as long as you might think. I started with Poser 4 in the early Summer of 2001. Do you have any formal training? Aside from the great help Ive received from the Renderosity community, no. What software do you use to develop your products? I use Rhino 3D exclusively for modeling. Its got a great interface, and easy to use tools. I do texturing in Photoshop, but I also use Paint Shop Pro for some of the pattern tools. Of course I use Poser 4 and Pro Pack! I also found Kattmans P-Wizard to be immensely helpful in developing clothing. How much time is required for product development? It depends on the complexity of the product, but all in all Id say about a month or so from development, to testing, to the Marketplace. Do you have any advice on how to get started selling 3D Products? Dont be afraid to ask for help! I still dont consider myself anywhere near a master, so I frequently ask for help when Im stuck with a problem. Also, I think its important that you start with a small project to get your feet wet in the Marketplace, then as your skills grow, take on the tougher stuff. I think some people want to make The Best and Most Epic Vicky Armored Sci-Fi Fantasy Suit Ever Made! before they have the skills to do so. Start small. Where does your inspiration come from when developing new products? Oh boy, all over the place! Well, for my Bondage Gear, Ive drawn from experience, as Ive made some of those items in real life! But on the whole I am inspired by the works of such masters as Luis Royo, Boris, Sorayama, & Brom, as well as the photographers Steven Diet Goedde, Trevor Watson, and Nicholas Sinclair to name a few. How has Renderosity's on-line community played a role in regards to your products, friendships and learning? The community has played an IMMENSE role in my development as a 3D artist! Without the support of such luminaries as Syyd, Xurge, Wyrmmaster, the 3Dwizard, Blackhearted, Jim Burton, and Dark Whisper (to name a few) I never would have gotten my first stuff off the ground! Nearly everyone Ive dealt with has been kind and giving in their knowledge and assistance. Ive also made some great friends! Do you have any final words? You must have run into this before, but you know, its difficult trying to explain to friends and family exactly what I do on the computer all day! Modeling, uh, whats that? Not to say that its not fun, (I wouldnt be doing it otherwise), but theres a lot of work involved! Its a great help to have a community like Renderosity to have people with similar interests to talk with where you dont have to explain what a polygon is! Thank you to everyone who has supported me and taken the time to say Nice work! There are few things in life more rewarding.
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