Digital-Tutors Releases New Transforming Robot Tutorials

March 12, 2012 10:47 pm

Tags: 3D, 3ds Max, Autodesk, Digital Tutors, MARI, Maya, Pixologic, RealFlow, Softimage, Tutorials, Unity, ZBrush

The Transformation Has Begun - Digital-Tutors Releases New Transforming Robot Tutorials, Announces the Availability of 20 New Tutorials for March

Oklahoma City, OK – Digital-Tutors released the first volumes of the highly-anticipated Transforming Robot Production Pipeline. This high-level series guides artists through the steps of creating their own complete transforming robot and incorporating it into live footage. The first three volumes include:

Volume 1: Concept and Design

Volume 2: Truck Modeling

Volume 3: Truck Texturing

Transforming Robot Production Pipeline

Volumes 4-10, covering robot modeling and texturing, rigging, match moving, animation, lighting and rendering, and compositing are scheduled for release April 2, 2012. Visit the Transforming Robot Production Pipeline page and watch the trailer on vimeo to see the new tutorials and more from the series.

Transforming Robot Production Pipeline

Digital-Tutors is also adding 17 new tutorials to the world’s largest CG and VFX training library with new courses on Maya, 3ds Max, Softimage, ZBrush, Unity, RealFlow, MARI and more:

Creative Development: Using Hybrido to Create Photorealistic Chocolate in RealFlow with Eduard Schulze-Battmann

Creative Development: Modeling a Fantasy Character in Maya with Pat Imrie

Modeling a Fantasy Character in Maya with Pat Imrie

Maya Modeling Reference Library: Edit UVs

Creative Development: Exploring mental ray Materials in Maya with Ed Whetstone

Creative Development: Creating a Sea Creature in Maya and ZBrush with Darrell Abney

Creating a Sea Creature in Maya and ZBrush with Darrell Abney

Utilizing Shading Networks in Softimage 2012

Character Interaction in Softimage 2012

Rigging Wings in 3ds Max 2012

Introduction to MassFX in 3ds Max 2012

Creative Development: Creating Interior Visualizations in 3ds Max with Maciej Jura

Polygon and Sub-D Modeling Workflows in 3ds Max 2012

Polygon and Sub-D Modeling Workflows in 3ds Max 2012

Creative Development: Creating a Gargoyle in 3ds Max and ZBrush with Brian Parnell

MARI Filters Reference Library

New Features in MARI v1.4

Unity Mobile Game Development: Enemy AI and Waypoints

Unity Mobile Game Development: Character Scripting

Unity Mobile Game Development: Final Assembly

Melee Weapon Systems in Unity

This release also marks the completion on the Unity Mobile Game Development series where members can learn the entire process and pipeline for creating a game with the powerful Unity game engine.

Visit the new-training page

Pricing and Availability

March’s new tutorials and every tutorial in the world’s largest CG and VFX training library are available with a subscription to Digital-Tutors. 

About Digital-Tutors

Digital-Tutors teaches the people who make movies and games by providing the world's largest online CG and VFX training library. With thousands of project-based videos for more than 30 leading media and entertainment software applications, Digital-Tutors award-winning training focuses on making difficult concepts easy to understand and complex topics fun to learn.

© 2012 Digital-Tutors and the Digital-Tutors logo are registered trademarks of PL Studios, Inc. Other company and product names may be trademarks of their respective owners.

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