Digic Pictures' WARHAMMER: Mark of Chaos Intro cinematic Siggraph recognition

June 20, 2006 1:09 am


A new short film from Digic Pictures has received one of the greatest recognitions in the computer animation world

BUDAPEST, Hungary, June 13, 2006 - According to the announcement made by ACM SIGGRAPH, Digic Pictures' cinematic trailer, created for the computer game WARHAMMER®: Mark of Chaos™, was selected for the SIGGRAPH 2006 Electronic Theater Program.

WARHAMMER®: Mark of Chaos™ introductory cinema

NAMCO BANDAI Games America Inc. commissioned Digic Pictures to create the intro movie for the WARHAMMER®: Mark of Chaos™ RTS game, which is being developed by Black Hole Entertainment. The realistic, highly detailed short film introduces the dark atmosphere of the fantasy world of Warhammer.

Presented for the first time at the E3 2006 exhibition in Los Angeles, the movie became one of the most critically acclaimed films of the show.

"Digic is really at the cutting edge of what's possible in pre-rendered cinematics, they are doing things that no one else can right now, and they have done an amazing job capturing the spirit of Warhammer with the intro.", said Chris Wren, Senior Producer at Namco Bandai Games America.

The 3D rendered, high definition film not simply presents spectacular action but introduces complex characters as well as a deeply emotional tale. The core of the story is the unequal epic battle between the Imperial Army and the forces of Chaos. Digic was one of the first companies to bring Games Workshop's well-established Warhammer Fantasy universe to the screen.

"Digic Pictures have done an absolutely stunning job of capturing the dark and gritty atmosphere that characterizes the Warhammer World", said Erik Mogensen, Licensing Manager at Games Workshop. "We're very excited to see our characters come to life, and it's fair to say that Digic have exceeded our highest expectations for this trailer!"

SIGGRAPH 2006 Electronic Theater

SIGGRAPH, the greatest event in the computer graphics world, is organized in the US every year since 1974. The event includes a fair, a conference and an animation festival. After a thorough selection process by a distinguished jury, the most outstanding work is presented by the Electronic Theater.

"It is a great honor for us to have our work among the best and this recognition reaffirms our faith in the work we do. Movies for computer games still secrete plenty of unutilised possibilities." - added Gabor Marinov, Creative Producer of Digic Pictures.

This is the second Hungarian 3D animated short to earn the prestigious SIGGRAPH recognition. The first Hungarian animation chosen for the Electronic Theater was a cinematic trailer for Armies of Exigo, which was also created by Digic Pictures in 2003.

The WARHAMMER®: Mark of Chaos™ cinematic trailer is available for download at Digic Pictures' website. It can also be found at the official WARHAMMER®: Mark of Chaos™ website.

About Digic Pictures

Digic Pictures creates 3D computer animations and visual effects in Budapest , Hungary. It is a part of the Cinergi Interactive business group owned by Hungarian born Hollywood producer, Andrew G. Vajna. Digic Pictures is the first computer animation company from Hungary to ever work on a Hollywood blockbuster, namely Terminator 3: Rise of the Machines. It was also the first Hungarian studio to produce an animation which appeared in the SIGGRAPH Electronic Theater. Digic's goal is to bring Hungarian animation to the forefront of this exciting age of digital pictures. Information about the company and its work is available at www.digicpictures.com.

About Cinergi Interactive

Founded by Andrew G. Vajna, Cinergi Interactive is a subsidiary of Cinergi Pictures Entertainment Inc. Andrew Vajna is one of the motion picture industry's most experienced and dedicated executives. His credits as a producer include the Rambo series, Total Recall, Tombstone, Die Hard With a Vengeance, and Terminator 3: Rise of the Machines. By establishing Digic Pictures and Black Hole Entertainment, Cinergi Interactive extended its creative reach into the production of 3D animation and video game entertainment. More information can be found at www.cinergi-interactive.com.

About NAMCO BANDAI Games America Inc.

NAMCO BANDAI Games America Inc. is an interactive entertainment software publisher and developer based in Santa Clara, CA. The company is a subsidiary of the newly formed NAMCO BANDAI Holdings (USA) Inc. based in Cypress, CA. On September 29, 2005, Bandai Co., Ltd. and NAMCO LIMITED implemented a management integration to form NAMCO BANDAI Holdings Inc. This step was taken to compete more effectively on the global stage in the fast-changing entertainment industry and to deliver further growth. The resulting BANDAI NAMCO Group is a global entertainment group involved in business fields ranging from toys, amusement facilities, video game software and visual software, to apparel, sundries and network content. As previous separate entities (Namco Hometek Inc. and Bandai Games Inc.) the companies were each known for creating some of the industry's top video game franchises including: Tamagotchi®, Tekken®, SOULCALIBUR®, Dead to Rights®, Pac-Man® World™, Digimon®, Ridge Racer®, Time Crisis® and ACECOMBAT®. For more information about NAMCO BANDAI Games America Inc. and its products log onto www.namcobandaigames.com.

About Warhammer

Games Workshop created the Warhammer world more than 23 years ago, as the setting for its wildly successful tabletop fantasy war-game. Warhammer has been released in 6 editions, has dozens of supplements, and has been the basis for tens of thousands of unique model soldier designs. This makes Warhammer one of the most well-documented and detailed fantasy settings in existence. The Warhammer world is a dark and forbidding fantasy realm, where Elves, Orcs, Dwarfs, Undead, and many other races fight for dominance. Meanwhile, the insidious forces of Chaos strive to undermine the basic fabric of society. They are made up of legions of daemons, beastmen and warped human champions.

The Warhammer community stretches across the world. It is supported by Games Workshop's 320+ stores, 4000+ independent retailers, and many games clubs, tournaments and events such as the annual Games Days and Golden Daemon painting competitions in the UK, USA, Canada, France, Italy, Spain, Germany, and Australia. There is also a thriving web community based around the official website, as well as thousands of fan sites. For more information about Warhammer and Games Workshop, please visit www.games-workshop.com. Games Workshop, Warhammer, and all images, races and characters from the Warhammer universe are either , TM and/or © Games Workshop Ltd 2000-2005, variably registered in the UK and other countries around the world. All rights reserved.

All content used with permission of Digic Pictures and cannot be
copied, printed, or reproduced in any manner without written permission.

June 19, 2006

Article Comments

IO4 ( posted at 12:00AM Tue, 20 June 2006

This looks really cool! I'd love to see the trailer but the links don't seem to work for me:(

nickcharles ( posted at 12:00AM Tue, 20 June 2006

IO4- Thanks for pointing that out. The links should work fine now :D

stu1234 ( posted at 12:00AM Tue, 20 June 2006

wow FOR THE EMPEROR!!!!!!! its so realistic cant wait for this to come out

ComplxMind ( posted at 12:00AM Tue, 20 June 2006

Now THAT was an awesome trailer.

Metonicus ( posted at 12:00AM Wed, 21 June 2006

I want to see the movie! Someone make it.

nemirc ( posted at 12:00AM Wed, 21 June 2006

I can't wait to see it on the big screen ;)

Keith ( posted at 12:00AM Wed, 21 June 2006

Great trailer. Only problems I saw with the animation was that the leader's hands looked a bit too large and the not-great lipsyncing. The latter is understandable given that it was non-English animators. Other than those two minor things, truly magnificent.

CrownPrince ( posted at 12:00AM Thu, 22 June 2006

This was simply the best animation i have ever seen.Are they truely going to make a Movie of this? If so i must see it.

722 ( posted at 12:00AM Thu, 22 June 2006

you must make a movie of this.

thundering1 ( posted at 12:00AM Thu, 22 June 2006

That is just awesome! Didn't mind the big hands at ALL - it looked great in the context of fantasy! Man, if someone made a full length feature like this I'd pay full price, and I'm not alone on that thought!

loswl_ ( posted at 12:00AM Thu, 22 June 2006

Except for the lip sync and the dead look in the main characters face when he first appears, this short Trailer, really rivals anything I have seen before, great detailed attention to animation, texturing and lighting, thanks for sharing this :o)

illinoisjim ( posted at 12:00AM Thu, 22 June 2006

Wow, that was excellent. Makes me want to skip sleep and model so more!

blair0 ( posted at 12:00AM Fri, 23 June 2006

Awesome atmosphere! I hope they start making full length movies of this style and quality. Pixar movies are great but the dark fantasy imagery in this trailer blows me away!

olitoth ( posted at 12:00AM Fri, 23 June 2006

Enjoy ! : http://www.gametrailers.com/player.php?id=11137&type=wmv&pl=game

AreesWarsummoner ( posted at 12:00AM Fri, 23 June 2006

Does anyone know what programs these guys use? If one is creative enough, this info would be fantastic to know, so they too can create. I enjoy being creative the most. It is a way of life. If anyone knows what programs these guys used, could you please let me know through email? Cheers! AreesWarsummoner@yahoo.com - Thanks!

babuci ( posted at 12:00AM Fri, 23 June 2006

Really cool...blood boiling actions!

TwoPynts ( posted at 12:00AM Mon, 26 June 2006

Now THAT is a wicked CGI trailer. Stunning work!

LillianH ( posted at 12:00AM Mon, 26 June 2006

Wicked cool! Great trailer. Thanks for sharing it with us, Lillian

Blackhearted ( posted at 12:00AM Mon, 26 June 2006

very nice... and its nice to see my countrymen excelling at something outside of the food industry :) as for the people saying that their hands are too big - cough, this is warhammer. the characters are heavily stylized, they are all like that. i think it is a nice change - the pursuit of photorealism should always take a backseat to the unlimited individual style and creativity that can be achieved in the 3D medium.

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