Create a transparent watercourse in Vue dEsprit 4

LillianH · June 3, 2004 3:45 pm

To get started, you will need Vue dEsprit 4, a paint program, and a seamless stone or pebble texture. If you do not have a stone texture, you can easily download one from the Internet. Open the stone texture in your paint program and make any color or size adjustments to fit your image. Duplicate your texture image and create a bump map.
Still in your paint program, create a new image that is 512 x 512 pixels with a white background. With your Paint Brush tool draw a curved shape, using a light grey. Now invert your image; this will become the plane for the stony base. Save this image as waterpiece.jpg.
Next, open Vue dEsprit, click New and open the atmosphere editor, click the Sun tab with the following settings: Azimuth = 81.66, Pitch = 49.59, Glow Intensity = 25%.
See the numbered image to follow along. Double-click the new terrain or double-click its name in the world browser, this will open the terrain editor [1]. Toggle your terrain to top view by clicking the small icon on the top left. [2] Increase the resolution to 512 x 512. Click [3] Reset, and [4] Picture, this [5] opens the small window so you can load your waterpiece.jpg file. After loading the image, click OK in the small window, but do not close the terrain editor yet. [6] Clip your terrain to 4.8. Then click the [7] Effects tab. Click 4 times on Stones. This will create stones everywhere. More then you need, so you will have to remove some. Click the [8] Paint tab, uncheck the airbrush, select Dig and remove the stones around the water piece. When done click OK.
Place your terrain as shown in image 4, and map it with your stone material. To apply the bump map, by double-clicking the material window. This opens the material editor. Click the Bumps tab. Right-click in the Bumps production window and select Edit Function from the list. In the new window, click Mapped Value. Click the new Picture button, search the stone bump map on your disk, click OK, and OK again to close all windows. In the World Browser rename this terrain base, right click, and copy/past. Rename the copy to water and map with Foamy Water from the Liquids. Move the water terrain slightly over your stony terrain, click save. To create realistic water, select the water terrain and double-click in the material window. This opens the material editor. Click the Highlights tab and bring Highlight global intensity and global size to 50% each. Click the Transparency tab and move the Refraction index slider to exactly 1.33. Blurred Transparencies should be set to 0, and Fading Out at 70%. The Reflection tab sliders must be at 0. Now click the Effects tab and set the sliders to the following values: Diffuse = 23%, Ambient = 77% (diffuse and ambient need to equal 100% to avoid incoherent lighting), Luminous = 32%, Contrast = 12%, and click save.
Next, create two terrains: one for each side of the watercourse. Double-click on the terrain icon to open the Terrain editor. Remove terrain until it matches the shape of your water piece. Click Paint, Dig and select the airbrush with a low flow to create a soft slope that follows the shape of the river. Clip your terrain to view what your new terrain in Vue (see image 5). You can come back later to the Terrain editor to Dig or to add a terrain. When you are satisfied, place both terrains on either side of the water. Give any additional terrains texture, and in the distance, add large terrains with mountains. This will give a nice background. Map it with a rock or landscape material (see image 6).
Now add plants, trees, and flowers. An excellent source of free plants and flowers is available through PlantStudio []. Dont forget to also add rocks and stones. To finish the image you need sunlight shining trough the trees. Use a volumetric spotlight, tinted to a light yellow tone. When your trees are in the right position, place a spotlight so it shines through the leaves. Because Vues leaves are not transparent, it is best to try several settings. Bring the sun between the branches. Opposite the sunlight, and behind the camera, place an additional directional light, and make it shadowless and tint a light grey tone. This balances the sunlight, and softens the shadows and lets the details of the plants and the water viewable [to make a light shadowless, select the light and uncheck enable shadows]. Render your image and adjust the water little more up or down until you are satisfied with the final image.
Some general notes: For more variety to the vegetation, use alternate leaves for your trees or plants. Scatter small terrains, rocks and grass to cover empty spaces around the water border. Most importantly, be patient, review your image a day or two after you have created it, and make changes, if needed. For additional Vue dEsprit tutorials please visit my web site: .
Who is gebe (Guitta Bertaud)? Graphic2250.jpg I think I was born as an artist. Since I could hold a pen in my hand, I always were drawing., painting; on Paper, on canvas. Later I studied fine art in Paris and became a free lance painter and designer. In discovering computers, I also discovered all these marvellous 2D painting programs and became completely addicted to this kind of creation. I became then a designer for logos and graphics for web pages, working mostly with vector programs. My discover of 3D was a little later, when I found Vue dEsprit version 1 as a shareware in a Computer Magazine some years ago. I saw some amazing work created with it and since this moment Ive never stopped to love it. My projects? I have so many projects in my head, my heart and my hands. Learning animation is the very next one. Thanks to Poser, Vue dEsprit and my brand new Carrara 1 I will have lots of happy artistic moments to live in the near future.
Find out more by visiting gebe's Artist Homepage and On-line Store.
Order your copy of the Renderosity Magazine while supplies last!

Article Comments

tradivoro ( posted at 12:00AM Fri, 04 June 2004

Great tutorial Guitta, if anybody can show us new and inspiring ways to use Vue, it's you... :) Thanks for all your other tutorials over the years that have taught all us who are trying to get better with Vue d'Esprit... :)

Orio ( posted at 12:00AM Fri, 04 June 2004

An absolutely excellent tutorial, Guitta. Up yo your excellent (and entirely deserved) reputation.

kenmo ( posted at 12:00AM Fri, 04 June 2004

Outstanding tutorial by a well repsected Vue artiest...

Djeser ( posted at 12:00AM Sun, 06 June 2004

Thanks so much for the tutorial, Guitta, and all the other tutorials, freebies, and help you've given the Vue community. You've made it much easier for many of us to get started and continue with Vue and Vue Pro, and enjoy ourselves while using it!

TheWingedOne ( posted at 12:00AM Mon, 07 June 2004

Many thanks for creating such a superb tutorial, Guitta! Again you did an exeptional contribution to the community. :)))

xoconostle ( posted at 12:00AM Wed, 09 June 2004

Well-written and very useful tutorial! Thanks as always for your help and generosity, Gutta. :-) Dean

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.