I decided to stick to the Chesley Bonestell theme for my image. The models are all made by me in Bryce. The large spacecraft is an update and rework of my Athena class exploratory cruiser. The lander, I made for the Challenge, but introduced in my Mercury image a few weeks ago, and the station is part of an unpublished project for a book cover for my unpublished novel. All done with Booleans and procedural textures. The moon and Earth are of course spheres with NASA textures on them. (4096X2048 image and bump for the moon - 2048X1024 for the Earth and its clouds - which are two transparency sphere set above the Earth sphere). The starfield is two infinite planes. The first, set with a decent transparency, is just a .jpg I made in Paint Shop Pro - a set of dots for the bright stars. Behind it is another plane with a procedural texture of little stars and a nebular transparency for variance. In a completely realistic image, there would probably be very few, if any, stars visible to the naked eye, but in the spirit of artwork, I've let them shine. To simulate the wash out of the bright lunar and planetary surfaces, I've added two black cylinders between each world and the star planes, set at varying transparencies to simulate a fall-off of starlight.
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