Autodesk
Kynapse 7 Artificial Intelligence Middleware Now Shipping
Autodesk has announced that its Autodesk
Kynapse 7 artificial intelligence (AI) middleware, introduced
at the Game Developer's Conference (GDC) 2010, is now shipping.
Version 7 is easier to use with faster pathdata generation,
improved tuning and profiling, simplified integration and
configuration, and certain off-the-shelf behaviors. Internal tests
show Kynapse 7 middleware performs navigation mesh generation 15 to
60 times faster than Kynapse 6.*
"Studios invest in Autodesk Kynapse to help make
engineering efforts more efficient, which enables them to invest
more resources in the areas of development that can make their
games fun and unique," said Marc Stevens, Autodesk vice
president, Games. "Kynapse 7 is faster, simpler and more
responsive, freeing up even more valuable programming resources for
areas of development with more impact."
To evaluate Kynapse 7, visit
http://www.autodesk.com/kynapse-trial . An "Intro to Autodesk
Kynapse" demonstration video is available on Autodesk's
YouTube channel at http://www.youtube.com/autodesk.
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Kynapse 3D Pathfinding
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New Feature Highlights
Redesigned data generation from customer experience: Kynapse 7
has a redesigned AI data generation system that makes it faster,
simpler and easier to validate. With navigation mesh generation 15
to 60 times faster,* Kynapse is now more responsive to today's
production environments in which many artists and designers work in
parallel. Customers can now input mesh data and Kynapse
automatically generates the AI data.
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Kynapse Crowd Simulation
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Navigation mesh adoption: Kynapse 7 has navigation meshes that
help to enhance spatial reasoning as well as smoothing and steering
of the pathfinding. Nonplayer characters (NPCs) now have awareness
of their range of motion with nearest ground distance or shortest
distance to collision.
Greater control of integration and configuration: Kynapse 7
offers improvements to the game developer's toolkit. Interface
Objects enable programmers to exercise greater control over
communication between engine and middleware. Easier-to-use
Configuration Objects also help to reduce the risk of errors during
setup.
Off-the-shelf behaviors for faster implementation and
prototyping: Teams can begin prototyping and development faster
with packaged PathObjects: elevators, ladders, doors and some
behavioral elements for motion and crowds. Kynapse 7 offers a
unified approach for supporting dynamic objects in destructible and
dynamic terrains.
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Kynapse Pathfinding in Dynamic Environment
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Improved tuning and profiling: Kynapse 7 offers a tool for
performance tuning. Developers can smooth CPU consumption over time
to avoid peaks with programmer set boundaries
About Autodesk Kynapse
Autodesk
Kynapse game middleware is a leading AI solution for game
development and the creation of real-time simulations for NPCs.
Production proven in more than 100 titles, this high-performance
game AI technology helps simulate advanced dynamic 3D pathfinding,
environment perception, and large-crowd movement in complex
terrains. It also helps simulate spatial reasoning and team
coordination, and delivers efficient production tools that help
streamline game creation.
*The internal test was performed using a 2X Intel® Xeon®
E5530 2.40 GHz 12 GB processor with Windows® 7 Enterprise
64-bit operating system. Results from reenactments of the internal
test may vary.
Autodesk and Kynapse are registered trademarks or trademarks
of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the
USA and/or other countries. All other brand names, product names or
trademarks belong to their respective holders. Autodesk reserves
the right to alter product and services offerings, and
specifications and pricing at any time without notice, and is not
responsible for typographical or graphical errors that may appear
in this document. © 2010 Autodesk, Inc. All rights
reserved.
© 2010 Autodesk, Inc. All rights reserved.
Autodesk
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