Allegorithmic and to Provide Extensive PBR Material Library in Substance

June 8, 2014 11:28 pm

Tags: 2D, 3D, Allegorithmic, Game Development, Substance, Textures

50 Free High-Res, PBR Base Materials Will Ship with Substance Designer; a Direct Link to Will Allow for Access to Hundreds More




MARINA DEL REY, CA – Today Allegorithmic announces a partnership with that will bring high-quality, PBR base materials from the famous video game material library to its Substance texture artists.

Starting this summer, the two companies will provide 50 free PBR-ready materials within Substance Designer and Substance Painter as well as a direct link to’s robust online library, which includes hundreds of additional materials that can also be purchased.

"Texturing an asset for a true next-gen look requires not only the best tools, but also the best base materials," said Dr Sébastien Deguy, Founder and CEO at Allegorithmic. "By making their library PBR-ready as well as Substance-compliant, the respected team at has made its leading position as the go-to site for ready-to-use content for next-gen games even stronger. We are very, very excited to start this partnership and provide texture artists with the best texturing pipeline possible."

"Allegorithmic has been a constant innovator in our industry, and their software has been a key component in our pipeline," said Tanner Kalstrom, CEO of "With Substance quickly becoming the go-to industry standard for texture artists worldwide, we're thrilled to be their partner."




The materials will be available to Substance users starting with Substance Designer 4.4 and Substance Painter 1.0. There will be no additional costs added to the price of Substance Designer because of this development. For more information, please visit

About Allegorithmic  

Founded in 2003 and based in France, the US and China, Allegorithmic is the leader in 3D texturing technologies with more than 50,000 users and clients including Microsoft, Sony, Activision, Electronic Arts, Ubisoft, NCSoft, Tencent, Autodesk, NVIDIA and Intel. The company specializes in creating advanced authoring software and middleware that is designed to simplify the process of creating and distributing high-quality textures for next-generation content developers. The company’s flagship product range is Substance. For more information on Allegorithmic and its products, please visit

About is a service dedicated to providing easy to use, professional quality, pre-tiled textures sets to the gaming world’s top artists. They make textures for CG artists that don’t want to fiddle around in Photoshop to make the texture work. Find texture, download texture, apply texture is their motto.

Free trial versions of Substance Designer and Substance Painter are available here.

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