Who is EricClaeys? I am a student currently studying
illustration and design at Colorado State University. I have always
had an interest in illustrating fantasy and sci-fi, so it was just
natural that it carrier over into modeling. I grew up mostly in a
small town on a small 'ranch'. My first introduction to the 3D arts
was in high school - to this day I think I am still the only person
who has ever opened the Rhino 1.0 box; that for some odd reason my
school bought and never even intended on using.
How long have
you have you been rendering/doing computer graphics? I have
been modeling for about 4 years, off and on self-taught. I think
my first computer related graphics were the Megaman Villains I drew
in Paint in elementary school. Ever since I played my first video
game, I've wanted to get involved in computer graphics.
Do you
have traditional art experience? I was originally a drawing
major, and pretty good at it, but I switched simply because they
wouldn't let me draw the things I truly enjoy. I'm also taking a
few metalsmithing/jewelry classes. Perhaps I'll get a double major
or minor in drawing or metals...
What are you currently working
on? At the moment I am designing a Playstation 2 dvd case,
instruction guide, and cd cover (entirely fictional) for my graphic
design class. In terms of modeling, I am always working on about
3-4 projects at my own pace.
What software do you use and
why? I mainly use Rhino, I believe it is one of the best
modeling programs on the market (opinions vary ;P). I also use
Adobe Illustrator, Photoshop, and whenever I get the chance I play
around in 3D Studio Max.
What do you think your best piece of
work is and why? I think my best model so far is my hardsuit
Sphyrina in the gallery. She isn't the most detailed (that would be
my latest space ship), but I had the most fun with it and the final
product turned out better than had I hoped.
Why do you like to
work with 3D software? I truly enjoy being able to create my
own little worlds, objects or characters - having the ability to
interact with them and look at them as if they might really exist.
Being able to rotate and view it from any angle only adds to this
feeling. Working in 3D is a lot like illustrating in that you are
able to create an image that might have only existed in you mind.
What inspires you? I tend to find most of my inspiration
here at Renderosity with the models and images people create. My
models are often inspired by games and movies. Just about anything
can be inspiring; it's funny, but just today I found inspiration in
a rock, heh, it had the shape and texture of a dragon's head.
How has this online community (Renderosity) enhanced your work,
relationships, and learning? I can never repay all people here
who have helped me out so much. I have learned, and keep learning a
lot in the forums and galleries. The vast amount of knowledge and
inspiration is endless.
Parting Comments / Advice to other
Artists? Keep cranking out all those beautiful models and
images. Go all the way with your creations! Never settle if you
know you can do better, and try not the blame the machine ;) Thanks
again!!!

Click here to visit EricClaeys' Gallery...
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here to vote for December's Artist of the Month!
Click here
to learn more about the Artist of the Month.
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