By:
Click2Move on 4/10/07
Good article, useful tips and info!
By:
NukedBug on 4/10/07
Very good article, as you said, the software is a tool, the technique is important.
I would like anyone interested to seriously consider these 2 books, that I think are a must if you are serious about animation:
The animator's survival kit
http://www.amazon.com/Animators-Survival-Kit-Principles-Classical/dp/0571202284/ref=pd_bbs_sr_1/102-0927336-3297724?ie=UTF8&s=books&qid=1176219706&sr=8-1
The illusion of life
http://www.amazon.com/Illusion-Life-Disney-Animation/dp/0786860707/ref=pd_bxgy_b_text_b/102-0927336-3297724?ie=UTF8&qid=1176219706&sr=8-1
By:
RorrKonn on 4/11/07
Who Am I that is responding to the Article ?
I am RorrKonn that has been in 3D since 1998.
I can model, rig and animate characters in App's like TrueSpace,Lightwave,C4D.
Once you get the idea of any main 3D app you have the idea how they all work.
never got a book,never went to any school.learned it all from manuals and forms.
if not for the forms and helpful 3D Artist I would still be going oh that's a cube, cool,what do ya do with it ?
I think you wrote a fine article and have no disagreements with anything you said.
Just want to talk about some more stuff.
What is practical for a single 3D Artist not working in a big Studio that has to do all the work them self's ?
App's like LW,Modo,C4D,Max,Maya,XSI.
It is not Practical for a single person to think he is going to make a 30 minute video all from scratch all buy him self in app's like this.
unless they plane on spending years and years to make a 30 minute video.
App's like LW,Modo,C4D,Max,Maya,XSI are killer.
If you have a studio full of PC's and experienced 3D Artist that can do anything and everything.
But a single Artist with a single PC what would they need with a $7000 app ?.
LW is alot more affordable and does a hole heck of alot.
Now if you go asking for a job at ILM best to have mastered all these app's LW,Modo,C4D,Max,Maya,XSI.
Some app's have plugs for Poser,but if the app or Poser gets a upgrade there may be problems.
Then there are cheaper apps like Silo,Hexagon.would do good to model meshes for Poser.
If you buy meshes from places like TurboSquad meshes cost alot more then here.
RenderFarms cost alot.
So unless you have the $$$ for a RenderFarm you need Real Time Renders or you will spend years and years rendering.
Can we get a killer 3D Card and do real time renders in Poser ?
iClone promotes real time renders killer one-man show app for video game looking animations,
---------------------------------------
First wall to get past.
Need a killer 3D card to do real time renders with or a Render Farm
iClone is the cheapest, fastest. most limited and gamish looken.
DAZ Stuido or Poser. We all know what they can do and the meshes sold at affordable prices.
would not try dynamics in real time renders.
Could get Poser and Vue.not sure if ya going to get away with any real time rendering thou.
Could get Poser and 3D main App like C4D and Vues optional.
It's getting complicated at this point and could get $$$.
Could get XSI,Maya and a studio full of experienced 3D Artist.
Would take alot of $$$.but ya could make a killer video.
RorrKonn
http://www.Atomic-3D.com
By:
nemirc on 4/11/07
Thanks for the comments. I think you have made some good points here. That's why I mentioned that the app should be based on the work that the person wants to make. Not everybody will need that 7K dollars app and all that, specially if they don't plan to work professionally (like running a company or getting a job in one).
That's also the reason why, being a 3d artist, I decided to make this article open enough to cover both 2d and 3d apps.
By:
UVDan on 4/12/07
Thanks Sergio, I always get told to RTFM!8^)
By:
MRC1 on 4/12/07
I like reading your articles. It is nice to stay up with what is out there nowdays to animate with. I started to make animations in 1969 using stop frame techinque with a 16mm movie camera with a cable release on a stand and pin board for the art on acetate. Presently I still use Flash MX and Director MX because I am still confortable with creating the work for each frame and then placing it into each cell of the program, just like using camera to making art work for each frame for the animation. Plus I like the options of being able to program the animation as well along with able to have video files in animation as well.
By:
radstorm on 4/14/07
Nice article, Segio.. I have to agree not eveyone can afford the ridiculously priced software out there for animation. I sure know I can't.
I looked at iClone the other day, but it was like 175 megs for the demo and they don't support resume on downloads. I am on dialup and I thought that was pretty lame for a big site to do.
Seems like too lots you find you find is just another plugin for Max..which in my opinion anything that costs that much should never need a plugin..and if so..they should be free..if a person spends thousands for a program..they should get some sort of break..we aren't all Dreamworks..lol
Of course too, no matter what program's site you visit..it always looks easier from what the author displays on site than what it will for you, once you buy it.
By:
Khushrenada on 4/14/07
great article lots of useful tips in ...but for UVDan...I have always found that the manuals that come with high end software are written by people who,with the best will in the world can not put themselves in the mind of someone just starting,manuals frustrate most poeple,a tutorial done by someone who has gone through the learning curve is much better,just my opinion:)
By:
nuggets on 4/14/07
Rxcellent article, everything in it is true and i agree with it 100%. I also think that actually taking the time to read the manual is highly underrated. Its ok to not know something but, i think that if you take any program you are working with, not to mention a 2, 3, or 7k program, lets hope we can take the time to just Read The Manual on it to find out how it works, at the very least.. my common sense tells me that thats where they hide most of the information one needs to know about it the program, but i guess i could be wrong about that.
I agree that its a matter of personal taste when it comes to choosing your 3d weapon of choice, i try every demo that comes available and right now C4D has been my 3d app of choice, but i am all too aware that it doesnt stop there. To become a valuable asset to any high-end production company any aspiring animator better have all the major 3d apps down to a science, and as your article suggested, the best way to do that is to try them, see which ones do what best, and become proficient in more than one.
Once again, very inspiring article,
nuggs
By:
lankybonez on 4/15/07
Great Help!
The resources and info on this article is very useful!
It's reminded me somewhat of why I started animating.
Thanx!
By:
radstorm on 4/15/07
I agree about reading the manual. However not all manuals are created equal. Some take you step by step where others assume you are a rocket scientist.
For the latter my opinion is if I knew that much, I would have just written my own program. Nothing still beats advice from a seasoned veteran when in the learning process. They know the ins and outs and even some tricks even the software author never thought of.
Also Poser is not so bad a tool..and it does introduce you to animation in a limited way :o)
Once again, Sergio..nice job
By:
0oseven on 5/17/08
nice article well done!
Another application woth mentioning is Cararra available from DAZ. can use poser figures and Daz content .. Around 500$ Pro version but is often on special like right now bundled with a heap of software for rediculous price.
I am just a hobbyist and find the whole field of animation daunting.Ive come to realise that apart from the creation of animation you need many other skills - a script , voiceover and sound effects,directing the animation, graphics and set design etc etc so realise that anything approaching a professional quality video clip/movie is probably a team effort.
Worth mentioning then is the Machinema approach. Antics and Moviestorm are both great applications (and free)though I hate the moviestorm interface characters are a bit "yuk" but if you are interested in creating a short animated story definitely worth exploring