Keynote Speaker: Steven Roselle
Date & Time: Wednesday, May 16, 2012 11:00 a.m. - 12:00 p.m. PDT
In the first half of this webinar you'll get a close look at some of the latest workflows in Autodesk® Maya® 2013 in the context of animation for game characters.
In the second half you'll see an in-depth update of Project Skyline, an animation authoring-to-runtime solution that seamlessly bridges the traditional gap between artists and programmers.
|Date and Time:||2012-May-16 11:00 AM - 12:00 PM - Pacific Daylight Time|
|Hosted By:||Autodesk, Inc.|
Registration is free, but you'll need to register to gain access to the webcast.
Autodesk, 3ds Max, Maya and MotionBuilder are registered trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2012 Autodesk, Inc. All rights reserved.
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