Meet Renderosity artist, Tony Hayes [bogwoppet].
I was born in England in 1955 and have always had a passion for art and photography, after leaving school I began to work within the photographic industry, first in retail and then as a professional photographer and during the last thirty years I have worked in most areas of the profession including industrial, studio, teaching, judging, commercial and the motion picture industry.
I now live in the south of England with my wife and two grown up children and own and run my own camera shop in Rochester Kent.
I studied art at school but have no formal qualifications and in retrospect I regret not having gone to art college. My early years were spent creating oil and water-colour paintings and I did a lot of model-making too.
I began to get involved with computer art in 1995/96 and although my early creations were terrible but I stuck with it. Eventually I bought 3D Studio Max and Photoshop and got my first try at Poser 1 which came free with a magazine.
I also became interested in game creation and after a steep learing curve I began to make some simple 2D games. I have made around twenty full games many of which have been distributed free on the net and on magazine cover discs.
In 1997 I began to get seriously interested in computer art and most of my earlier images were created in 3D Studio Max with post-work in Photoshop. Since then I have created well over three hundred pictures and expanded my software arsenal to include Vue 5 Inf and Poser 6.
I have sold dozens of prints through my shop and at Zazzle and have had images published in 'Computer Arts' magazine (Issue32 June 1999) and the front page of a photographic trade journal called 'Pixel'. I also have several images in Jim Coe's E-Book 'Art Head Start' which is available here at Renderosity.
I was approached by the author Martin McKenna some time last year and we discussed including some of my work in an upcoming book that he was working on, that book 'Digital Horror Painting Workshop' has now just been published. Four of my images feature in the book 'The Caretaker', 'Fiend', 'Forever Dark' and 'Visitation' and I'm delighted with the result. I enjoy all genres of art but horror and sci-horror are my favourites and to have been included in this book is an honor.
Probably my most popular image and created using Poser, 3D Studio Max, Vue and Photoshop.
Rendered in Vue 4 with post work in Photoshop including painting the yellow eyes.
This traditional ghost picture was rendered in Vue 4, the character was prepared in Poser 5 with post work in Photoshop where additional noise and grain was added for effect.
I'm not sure why Martin wanted this image. I certainly don't think it's particularly good, but I guess it served his requirements. The whole thing was done in Poser with post work in Photoshop, including painting the cobwebs - I just love painting cobwebs :)
I'd like to thank all of my frends here at Renderosity for their support and Karen (Karen1573) and Stacey (StaceyG) for their kind assistance.
You mention regretting not attending art school. What would be your reasoning, and why do you think schooling is so important?
I think a schooling in art would have given me a better understanding of light and colour and taught me to draw what I see and not what I know is there.
You mention model-making in your bio. What type of models, and what type of materials did you use?
I have made many kinds of models but my largest project was to build several radio controlled ships from the original ship-builders plans. I used marine ply, brass and aluminium as well as some plastics. I have also made sci-fi models and had a live-steam garden railway for many years - the kids loved it :)
What was your involvement in the motion picture industry?
I worked as a photographer for a company that supplied equipment to film set builders and had to photograph the Superman 2 stages which were all in the UK.
October is the perfect month to talk about the horror genre! Who or what are your main influences in this area?
I have many influences but I think novels by Richard Leymon and James Herbert and Movies like Poltergeist, Alien and Silent Hill and some music especially that by Dimmu Borgir and Rammstein have had a great impact on my art and I love to view the work of other, far more talented artists like Les Edwards and Rodney Mathews.
With a nice arsenal of programs, what is your favorite and/or are you most skilled with?
It's hard to select just one favourite, they are each dependent on the other but Photoshop would be my choice as I am a Adobe trained and authorised dealer.
Are there any games you created that we might recognize?
I doubt it but if you search for 'Ultimate Breakout' I expect my version will soon turn up.
Do you have any parting comments or advice to other artists?
Whatever you do, whatever you create, the most important thing is to enjoy it.
What is your most proud achievement?
Being the lesser-part of the team that created two wonderful children :)
copied, printed, or reproduced in any manner without written permission from the artist.
Artist Accolades is now a regular monthly feature on the Front Page News, where Renderosity artists can share their accomplishments in the field. Have something to share? Contact Nick C. Sorbin with details.
October 23, 2006