Leading Studios used Autodesk Software to Create The Happening, Hancock, The Chronicles of Narnia: Prince Caspian and More
Autodesk, Inc.'s (NASDAQ: ADSK) entertainment software helped leading studios create many of the summer's most popular films. Autodesk software was used throughout digital film pipelines, from pre-visualization and virtual cinematography to mastering and final animation.
Kung Fu Panda ™ & © 2008 DreamWorks Animation L.L.C. All Rights Reserved
The Third Floor, a Los Angeles-based digital studio, used Autodesk Maya 3D modeling software and Autodesk MotionBuilder character animation software to craft several of The Happening's signature moments. The film's car crash and lion attack scenes were pre-visualized in Maya. This enabled director M. Night Shyamalan to approve the intent of performances and camerawork in advance of filming.
"Autodesk Maya is our directors' sandbox," said Chris Edwards, CEO of The Third Floor. "It allows us to create anything our clients can imagine."
The Chronicles of Narnia: Prince Caspian
Using Maya and MotionBuilder, The Third Floor also designed and pre-visualized three major sequences for The Chronicles of Narnia: Prince Caspian: the River God, Lucy's Dream and the End Battle. This process allowed The Third Floor to stage the action and propose alternative shot ideas to director Andrew Adamson, adding further depth and detail to the story.
Sony Pictures Imageworks (SPI) completed over 500 shots in Hancock using Maya and the Autodesk Flame visual effects system. "Major sequences such as the Hollywood Fight, the Hospital Battle and the SUV Chase couldn't have been created without Maya and Flame," said Todd Mesher, senior visual effects artist at SPI. "Their creative tools and interactivity make them key to our digital pipeline."
(c) 2008, New Line Cinema, Warner Bros. Pictures, Journey to the Center of the Earth, images courtesy of Frantic Films
Journey to the Center of the Earth
Visual effects studio Frantic Films VFX served as a visual effects provider for the stereoscopic feature film Journey to the Center of the Earth. In addition to designing a custom character pipeline for the film, Frantic Films VFX also built a stereoscopic pipeline. These pipelines included Autodesk software, used to produce more than 180 shots. All animation and lighting was created with Autodesk 3ds Max 3D animation software, which was also used extensively in the ocean sequences. In addition, Autodesk Mudbox software was used to sculpt creatures.
"Once again, 3ds Max software's power and flexibility were indispensable," said Chris Harvey, visual effects supervisor at Frantic Films VFX. "The software's scriptability made it the backbone of our digital pipeline. As well, we forged new ground in creature animation and were extremely happy with the software's performance."
The Hulk. Image courtesy of Rhythm & Hues
Digital Color Grading at EFILM
Numerous films were completed by EFILM, using its EWORKS system for the digital intermediate. The EWORKS system consists of a proprietary configuration of Autodesk Lustre and Autodesk Incinerator technology. Films included Horton Hears a Who, The Ruins, Nim's Island, Sex and the City, Iron Man, Indiana Jones and the Kingdom of the Crystal Skull, What Happens in Vegas, Red Belt, The Incredible Hulk, Wanted and Get Smart.
The Hulk. Image courtesy of Rhythm & Hues
And Many More
Image courtesy of Paramount Pictures Marvel © 2007 MVLFFLLC. ™ & © 2007 Marvel. All Rights Reserved
Autodesk, Inc., is the world leader in 2D and 3D design software for the manufacturing, building and construction, and media and entertainment markets. Since its introduction of AutoCAD software in 1982, Autodesk has developed the broadest portfolio of state-of-the-art Digital Prototyping solutions to help customers experience their ideas before they are real. Fortune 1000 companies rely on Autodesk for the tools to visualize, simulate and analyze real-world performance early in the design process to save time and money, enhance quality and foster innovation. For additional information about Autodesk, visit http://www.autodesk.com.
Autodesk, AutoCAD, Combustion, Flame, Incinerator, Inferno, Lustre, Maya, MotionBuilder, Mudbox, and 3ds Max and are registered trademarks or trademarks Autodesk, Inc., and/or its subsidiaries and/or affiliates, in the USA and/or other countries. All other brand names, product names or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.
C 2008 Autodesk, Inc. All rights reserved.
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