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Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)
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Can you create a simple box with the same setting so we can try for you?
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My experience is that if you select vertex object, one object, polymesh for material, you get a single item in the Assembly Room that upon inspection in the Vertex Room has fully selectable polygon groups as well as material zones. I find this quite useable, as long as it is not your intent to rig the object in Carrara.
If you use the "one object per group" you get just that. A Poser figure, for instance, will import with one Carrara object for every body part/actor.
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**I have an obj in UV Mapper Pro with 5 groups, but Carrara makes either too many or too few.Here are the groups in UVMP.**
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