Fenced in by mapps
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I was requested to build a Speedway for all the cars out there. Well it does interest me so I started on some of the sidelines stuff.
These fences are models not transmaps for the links. The insets in the corner show the detail beter. The Second fence is a mesh and the first is links. The links fence as shown is 1,000,000 polygons even though the mesh of each wire has been kept fairly low res, but there are 65 wires every 12 feet and 12 feet of wire is 200,000 polygons. On the upside it looks great on a closeup :-) The downside being you need a fairly beefy computer to caclulate the shadows for that many "holes". The whole "scene" with both fences is only 80 meg so not too bad overall.

Comments (19)
This looks like this could be fun to work with. Do you or will you have sections of fencing with hole cut into them
Cool!
That fence looks great!
the door is under construction.
Awesome
Looks like a lot of work, MIke!!!!
A speedway is a awesome idea Mike, and this is a great start
Fantastic Mike!
interesting concept mike. i can't wait to see what you'll come up with for the rest.well done.
wonderful work!
Excelente meu amigo, aplausos (5)
Wow, this is a lot of detail!
Impressive modelling!!! Always nice to see a rendering challenge geometry in action :)
They look really cool--they will look super in urban landscapes as well!
Great work, Mike.
Good work Mike. Need some mid-sized holes that look like cut with wire cutters. (For escapees)
outstanding workMIke
How amazing and clever this is, well done! hugs Jane xx
Interesting and challenging object! I wonder if using transparency and bump maps against a simple plane might be a bit more efficient? Something to think about anyway. Wonderful work, I am in awe of your modeling prowess!