Departure: KoR scene 22 by restif
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Transport was arranged for Adrea to meet another one of the resistance group in the Agriculture Zones of Darlis. A place Adrea had never seen.
Before she left, Anna handed her a datechip.
"You'll want to take a look at this once your safe in the AG zone."
This one was fun as I did some things I hadn't before. For the back round (station/city/signs) I rendered it separately along with a couple train passengers an two other travellers separate. I used this as a backround and a shadow catcher when I set up Adrea and Anna. I knew the huge resources all the props and other figures in this would create errors in Carrara so I tried this.
Hope you like how it came out. Thanks for taking a look at the latest in the KoR series.

Comments (10)
Looks pretty good! I've had to merge layered renders before too - D/S will also roll up its eyes and gak if you have too many polys in a scene LOL. It's kind of hard to merge the lighting and shadows, but it looks like you did OK here. Great job!
Love the result!! :D
Brilliantly done scene and great work layering the rendering - you have handled the complexity and lighting really well!
Good scene and DOF. Well done. 5+
Excellent image!!!Great composition and render!!!!
Excellent scene!! Great!! :)
Great scene!!!!!!
Nicely done! Interesting scene.
that's a good solution to the resources issue, and it worked well here. Oh, and Adrea's street clothes...rowrr!
awesome composition...