Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jul 28 12:52 pm)
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When I import v4.1 character that uses eye adjustment morph, like "eye width", it imports with the eyes stay in the default position. You cannot rotate her eyes or anything. They are locked.
Same thing with default v4.1. The eyes are locked.
When I do "convert skinning", because it converts to Carrara weight mapping, shoulders and other joints come out looking strange.
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The imported Viki 3 in Carrara 6pro can not rotate her eyes! Help!