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Carrara F.A.Q (Last Updated: 2026 Jul 28 12:52 pm)

 

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Subject: V3 in C6 trouble


Roland_W ( ) posted Sun, 02 September 2007 at 10:40 AM ยท edited Wed, 29 July 2026 at 4:17 AM

The imported Viki 3 in Carrara 6pro can not rotate her eyes!   Help!


MarkBremmer ( ) posted Sun, 02 September 2007 at 3:25 PM

Just confirmed this. It used to work so this is a regression bug. I've filed it.






Roland_W ( ) posted Sun, 02 September 2007 at 3:56 PM

Thanks Mark.


jt411 ( ) posted Mon, 03 September 2007 at 6:06 PM

Hi Guys,
Not that I can really explain this, but if you import a PZ3 with V3 in it, check "Covert Skinning" in the import dialog box. Eye rotation should work!


Miss Nancy ( ) posted Mon, 03 September 2007 at 9:07 PM

v3 comes in o.k.. from the poser runtime, but importing pz3 files with "convert skinning" gives me an empty document, sometimes with a skullcap, sometimes with nothing.



lam2 ( ) posted Tue, 04 September 2007 at 4:42 PM

When I import v4.1 character that uses eye adjustment morph, like "eye width", it imports with the eyes stay in the default position. You cannot rotate her eyes or anything. They are locked.
Same thing with default v4.1. The eyes are locked.
 When I do "convert skinning", because it converts to Carrara weight mapping, shoulders and other joints come out looking strange.


MarkBremmer ( ) posted Tue, 04 September 2007 at 5:31 PM

This has been reported. It also occurs when draggin V3 from the browser into the scene.






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