Forum: Carrara


Subject: V3 in C6 trouble

Roland_W opened this issue on Sep 02, 2007 · 7 posts


Roland_W posted Sun, 02 September 2007 at 10:40 AM

The imported Viki 3 in Carrara 6pro can not rotate her eyes!   Help!


MarkBremmer posted Sun, 02 September 2007 at 3:25 PM

Just confirmed this. It used to work so this is a regression bug. I've filed it.






Roland_W posted Sun, 02 September 2007 at 3:56 PM

Thanks Mark.


jt411 posted Mon, 03 September 2007 at 6:06 PM

Hi Guys,
Not that I can really explain this, but if you import a PZ3 with V3 in it, check "Covert Skinning" in the import dialog box. Eye rotation should work!


Miss Nancy posted Mon, 03 September 2007 at 9:07 PM

v3 comes in o.k.. from the poser runtime, but importing pz3 files with "convert skinning" gives me an empty document, sometimes with a skullcap, sometimes with nothing.



lam2 posted Tue, 04 September 2007 at 4:42 PM

When I import v4.1 character that uses eye adjustment morph, like "eye width", it imports with the eyes stay in the default position. You cannot rotate her eyes or anything. They are locked.
Same thing with default v4.1. The eyes are locked.
 When I do "convert skinning", because it converts to Carrara weight mapping, shoulders and other joints come out looking strange.


MarkBremmer posted Tue, 04 September 2007 at 5:31 PM

This has been reported. It also occurs when draggin V3 from the browser into the scene.