Forum: Carrara


Subject: V3 in C6 trouble

Roland_W opened this issue on Sep 02, 2007 · 7 posts


lam2 posted Tue, 04 September 2007 at 4:42 PM

When I import v4.1 character that uses eye adjustment morph, like "eye width", it imports with the eyes stay in the default position. You cannot rotate her eyes or anything. They are locked.
Same thing with default v4.1. The eyes are locked.
 When I do "convert skinning", because it converts to Carrara weight mapping, shoulders and other joints come out looking strange.