Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jun 30 12:55 pm)
Visit the Carrara Gallery here.
Not quite. Carrara, as of ver3 at least, uses "Mapping zones" which correspond with materials. With a MTL file created by Poser, Carrara will create a proper layers list shader with the right materials zones. On a straight import, however, it will all come in with a single zone...you'll need to open the object again in the vertex room and assign groups of vertices to mapping zones manually. An odd and similar thing happens in the reverse; if you set up mapping zones in Carrara then export, you get an .obj file with NO usemtl statements. My experience was I needed to create a layers list shader and put something in every layer in the materials room before Carrara would "confirm" the material zones and export proper usemtl lines.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.

ok...i modeled this OBJ grenade in C4D R8.2....then assigned the material groups in UV mapper...then take into Carrara 2.1 for shaders and rendering....then the problem---> in UV mapper i grouped 3 material groups. 1. the body called "Body" 2. the pin called "Pin" 3. the top end called "Head" then i group all vertices/facets and assigned all to one group called "Grenade" when i take this OBJ file into Poser 5 theres no problem...i can change the texture of each of the three material groups. But when i take it into Carrara there is only one material group....so when i apply say the color green to the body, it also ends up coloring the pin and head. what am i doing wrong? please help.. thanks for any tips. BT